🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Do you believe that the formula for a good goldmine placement is #player x 2 = # of goldmine in the map? But this is a good map just like your other maps, man... awful.
Your idea just isn't good, what do you expect from this? Oh sure I'm gonna mine all these mines, yeah wooo.
No, the mines aren't even placed in a balanced way. The player can't block his base from enemy units in the beginning due to such an open map and the only way to win would be mass gathering gold and then creating a mass army. And there are 9 red creeps in the game, that's just insane.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.