- Joined
- May 20, 2007
- Messages
- 3,283
Hi,I bring a new genre for Warcraft,an arena combined with strategic RPG,the game envelops a planet filled with danger and peril.
It is not like any Goblin related map you ever seen,for example the heroes are:
Goblin Berserker,Hunter and Engineer.Each class can evolve in different way of gamplay
All that is gona be special on this map is not only the gameplay ,but the map changing,since is going to be Goblin ORPG Outland,Icecrown the more maps there are the better the game and changes.
Current Region that I'm working at is-Barrens-Here all the story starts
Info
Triggering-10%
Terraining-90%
Imported-0%
Custom Data-34%
Sound Data-10%(in search for a Gothic like theme song)
The Gameplay:
You train a hero,then you explore the cave that you are in,you got some gold at start so you may buy some items,then you go to a portal keeper and get an ability.
All of a sudden parts of the map are revealed,and you may cast your ability on those areas to teleport there,the areas are revealed by the more level you gain
List of Levels
Outer Steppes-Level 1
Valley of Resurrection-Level 10
Gothic Trenches-Level 20
Hallows of Tears-Level 25
Woods of Tancred-Level 30
Barren Desolace-Level 40
Canyon of Impurity-Level 50*(very hard)
The Gameplay gets more and more darker and gothic per each level as you meet more beasts and explore more area,the area of visibility is very low,so it gives the effect of fear.
To go to those areas you must earn the required level,the first area is Outer Steppes and there you earn level to teleport to the other areas
The maps are like this
Revin Village-the starting point and shelter,it is located in the center of the game map,whenever you go to the portal keeper he gives you the ability to teleport to the other areas.
Outer Steppes-The weak,bathered land,remains from the Ancient War this land is difficult to travel by feet and the horrid woods that carry a band of fallen warriors make it even worse.The creeps are -Orcs,Satyrs and Un Humans.
Valley of Resurrection-The Valley protected by Ancient Guardians,the aspect is quite remarcable if not for the massive ruins that it holds.The Resurrected is a god to the Guardians that you will find at the end of the Valley.
Gothic Trenches-A dark trench,haunted by pirates and undead creeps.The war is still going in these trenches,so human soldiers still patrol here.The danger and peril is only outmatched by its gruesome aspect.
Hallows of Tears-The desolated woods,the war had its word here as whisps haunt the land,corrupted elfs scavenge upon the flesh of their scares prey.Watch out on the trees,they may hold horrific beings within they're decayed wood
Woods of Tancred-The forest where you meet and Elven Demi-God,Tancred,he will prove a challenge
Barren Desolace-The Desert situated at the end of the Tancred Woods,bandits and undead scour these night-only sands.Beware,in night may hide a lot of dangers.
Canyon of Impurity-Whenever a god dies,he is buried in this Canyon,the unholyness of dead gods flow trough your veins as you reach this dark landscape,your enemyes are the most dangerous in the world,slayn
Angels,Headless Arch-Angels are going to change you forever.
These are the Areas,to make the game even more interesting,it will have a score board where you may score point whenever killing an enemy unit.
The Headless Arch-Angels are the strogest units in game so they have chanches of dropping Uber Items.
Items
Item clasess
-Normal
-Enhanched
-Legendary
-Excellent
-Uber
The items are set categories
Leather-Suitable for all classes
Warrior-Boots,Helm,Armor,Gloves,Pants-Berserker
Stalker-Boots,Helm,Armor,Gloves,Pants,Bow-Hunter
Ingenious-Boots,Helm,Armor,Gloves,Pants,Shield-Engineer
-More to come-
Spells
Berserker-Passive,Buffs,Area Spells
Hunter-Buffs,Summoning,Damage
Engineer-Summoning,Mass AoE,Buffs
Currently this is all I got....Need any help with some description or have an idea,post here
It is not like any Goblin related map you ever seen,for example the heroes are:
Goblin Berserker,Hunter and Engineer.Each class can evolve in different way of gamplay
All that is gona be special on this map is not only the gameplay ,but the map changing,since is going to be Goblin ORPG Outland,Icecrown the more maps there are the better the game and changes.
Current Region that I'm working at is-Barrens-Here all the story starts
Info
Triggering-10%
Terraining-90%
Imported-0%
Custom Data-34%
Sound Data-10%(in search for a Gothic like theme song)
The Gameplay:
You train a hero,then you explore the cave that you are in,you got some gold at start so you may buy some items,then you go to a portal keeper and get an ability.
All of a sudden parts of the map are revealed,and you may cast your ability on those areas to teleport there,the areas are revealed by the more level you gain
List of Levels
Outer Steppes-Level 1
Valley of Resurrection-Level 10
Gothic Trenches-Level 20
Hallows of Tears-Level 25
Woods of Tancred-Level 30
Barren Desolace-Level 40
Canyon of Impurity-Level 50*(very hard)
The Gameplay gets more and more darker and gothic per each level as you meet more beasts and explore more area,the area of visibility is very low,so it gives the effect of fear.
To go to those areas you must earn the required level,the first area is Outer Steppes and there you earn level to teleport to the other areas
The maps are like this
Revin Village-the starting point and shelter,it is located in the center of the game map,whenever you go to the portal keeper he gives you the ability to teleport to the other areas.
Outer Steppes-The weak,bathered land,remains from the Ancient War this land is difficult to travel by feet and the horrid woods that carry a band of fallen warriors make it even worse.The creeps are -Orcs,Satyrs and Un Humans.
Valley of Resurrection-The Valley protected by Ancient Guardians,the aspect is quite remarcable if not for the massive ruins that it holds.The Resurrected is a god to the Guardians that you will find at the end of the Valley.
Gothic Trenches-A dark trench,haunted by pirates and undead creeps.The war is still going in these trenches,so human soldiers still patrol here.The danger and peril is only outmatched by its gruesome aspect.
Hallows of Tears-The desolated woods,the war had its word here as whisps haunt the land,corrupted elfs scavenge upon the flesh of their scares prey.Watch out on the trees,they may hold horrific beings within they're decayed wood
Woods of Tancred-The forest where you meet and Elven Demi-God,Tancred,he will prove a challenge
Barren Desolace-The Desert situated at the end of the Tancred Woods,bandits and undead scour these night-only sands.Beware,in night may hide a lot of dangers.
Canyon of Impurity-Whenever a god dies,he is buried in this Canyon,the unholyness of dead gods flow trough your veins as you reach this dark landscape,your enemyes are the most dangerous in the world,slayn
Angels,Headless Arch-Angels are going to change you forever.
These are the Areas,to make the game even more interesting,it will have a score board where you may score point whenever killing an enemy unit.
The Headless Arch-Angels are the strogest units in game so they have chanches of dropping Uber Items.
Items
Item clasess
-Normal
-Enhanched
-Legendary
-Excellent
-Uber
The items are set categories
Leather-Suitable for all classes
Warrior-Boots,Helm,Armor,Gloves,Pants-Berserker
Stalker-Boots,Helm,Armor,Gloves,Pants,Bow-Hunter
Ingenious-Boots,Helm,Armor,Gloves,Pants,Shield-Engineer
-More to come-
Spells
Berserker-Passive,Buffs,Area Spells
Hunter-Buffs,Summoning,Damage
Engineer-Summoning,Mass AoE,Buffs
Currently this is all I got....Need any help with some description or have an idea,post here