So, hello forum!
I saw that it is really too hard for one person to create, trigger, balance, test and graphically support an ORPG. So I am willing to recruit members for a team (I'm not anything like a boss or a project leader, I just started the project). So we will work as an equal team to complete the project.
Here is the thread: http://www.hiveworkshop.com/forums/map-development-202/goblin-orpg-166494/
I am looking for people who are quite active users and will help me do things which I can not possible achieve.
I am looking for:
Everyone who is willing to join - just post here or PM me to tell me what u can do and if u have any requirements/wishes from me and the project!
I saw that it is really too hard for one person to create, trigger, balance, test and graphically support an ORPG. So I am willing to recruit members for a team (I'm not anything like a boss or a project leader, I just started the project). So we will work as an equal team to complete the project.
Here is the thread: http://www.hiveworkshop.com/forums/map-development-202/goblin-orpg-166494/
I am looking for people who are quite active users and will help me do things which I can not possible achieve.
I am looking for:
- JASS Coder(s) (and teacher actually xD) [To help with spells and more complex systems]
- Triggerer(s) [people who know GUI/JASS, whatever and are willing to help in ideas/improvement coding of systems, spells and events for the map]
- Modeling Assistant(s) [To help with creating/editing unit/doodad models] (I actually have Fan helping me here, I hope he can join the team full-part)
-Fan - Idea Generator(s) [People who will really focus on the ORPG idea and give usefull and executable ideas]
- Testers!! [This one is really really really important for an ORPG!]
- 2D Artist(s) [I will probably need custom icons made for specific skills, so to have such a person will be great]
-M0rbid
Everyone who is willing to join - just post here or PM me to tell me what u can do and if u have any requirements/wishes from me and the project!
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