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Gnomish Alarm & Bomb Bots

There are not enough Gnomish units on the site to have a Gnome category!
I learned about the 3D viewer on Wowhead while I was modeling, and I imitated animations like Death and Attack and added a few more to the bot. The model is a little rushed but rushed with loving care.
-Updated sleep mode
-Fixed disconnected mesh. Added Bomb Bot
-ILH pointed out that I can put (explosion translate) directly into the particle emitter instead of a bone, which I, of course, tots knew obviously. It was not an issue, but I have sneakily fixed it to appear like I knew all along cause I did. And it has nothing to do with pigeons so don´t ask.
Previews
Contents

Gnomish Alarm-BotV3 (Model)

Gnomish Bomb-Bot (Model)

Reviews
ILH
ILH
Both bots rupture eardrums. Works in-game. Approved!
A really cool, fun and unique model. My only suggestion would be that the sleep animation could probably be a bit more interesting as it looks unanimated at the moment, perhaps something that makes it look like it's not activated but scanning.
 
A really cool, fun and unique model. My only suggestion would be that the sleep animation could probably be a bit more interesting as it looks unanimated at the moment, perhaps something that makes it look like it's not activated but scanning.
Thank you. I didn´t picture the unit as neutral hostile. The Sleep animation was thought of as a deactivated version for gameplay/sneak mechanic, temporarily disabled, cinematic, or Gnome quirkiness (Alarm bot sleep mode). I also thought it was funny to add a sleep mode to it. I am not sure about a sleep animation that looks as if the bot is scanning when enemy units can walk right up to it with no issue as long as it isn't attacked but maybe I am misunderstanding your comment.
 
Thank you. I didn´t picture the unit as neutral hostile. The Sleep animation was thought of as a deactivated version for gameplay/sneak mechanic, temporarily disabled, cinematic, or Gnome quirkiness (Alarm bot sleep mode). I also thought it was funny to add a sleep mode to it. I am not sure about a sleep animation that looks as if the bot is scanning when enemy units can walk right up to it with no issue as long as it isn't attacked but maybe I am misunderstanding your comment.
I get what you mean, and a deactivated state is what I have in mind, I just mean the deactivated state/sleep animation could still have a little something to it as if it's waiting or could come alive.
 
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Heck yeah, more Gnomish models is great. Good job recreating this guy in the Wc3-style. Love the wide variety of animations as well!

//EDIT// - Perhaps to Footman's point, something small/simple/subtle, like a little low flashing red light (like the sleep mode on my TV)? Just something to clearly indicate it's not dead/unanimated?
 
Heck yeah, more Gnomish models is great. Good job recreating this guy in the Wc3-style. Love the wide variety of animations as well!

//EDIT// - Perhaps to Footman's point, something small/simple/subtle, like a little low flashing red light (like the sleep mode on my TV)? Just something to clearly indicate it's not dead/unanimated?
Good idea and done.
 
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