- Joined
- Apr 17, 2009
- Messages
- 3,572
Hello guys!
I made my first model with GMAX, made a texture on it like you see ( i know its nooby, but I don't need more for my map).
Now i have downloaded the "Dexporter" (dexscript).
I read the tutorial, i did all what there stood, but if i want to export the mdl file to mdx, there stands file error.
I dont need any animations, so i didnt made bones.
The red "skin" (look pic) lol is just a red bitmap. I don't know how to add it to the model.
I just drawed it onto the model parts, like in magos tutorial.
One time i tried it to export, the converter worked, but in the viewer and magos model editor nothing could be seen. Maybe I just make a mistake by exporting. Pls help me.
I made my first model with GMAX, made a texture on it like you see ( i know its nooby, but I don't need more for my map).
Now i have downloaded the "Dexporter" (dexscript).
I read the tutorial, i did all what there stood, but if i want to export the mdl file to mdx, there stands file error.
I dont need any animations, so i didnt made bones.
The red "skin" (look pic) lol is just a red bitmap. I don't know how to add it to the model.
I just drawed it onto the model parts, like in magos tutorial.
One time i tried it to export, the converter worked, but in the viewer and magos model editor nothing could be seen. Maybe I just make a mistake by exporting. Pls help me.