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More than 1 Texture in GMax

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Hey,
Iv started modeling with G-max; using Magos Tut as help but now im at a dead end!
Is it posible that a model (created in Gmax) has more than 1 Texture????
I applied 2 Textures in Gmax but when i exported it (Dex´s Skript) the .mdl only had :

Textures 1 {
Bitmap {
Image "Textures\Blabla.blp",
}

-> 1 Texture!!
If anyone knows how to make a G-max model have 2 (or more) Textures pls reply...
Thx
 
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