Gilneas Buildings

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Description:
I actually have an old pack for Gilneas but I decided to upload this pack separately instead of replacing the old one. The reason for this is because I am planning to repurpose and rename that one as Westfall or Alterac depending on the possible art style that will be applied to it.

Here is a new building set for the Kingdom of Gilneas inspired by WoW structures and using Gilneas Building skin of Cloudwolf.

Note/s:
  • Download the skin mentioned above and just do the usual importation procedure. No need to replace any skin within the game.
  • Credits to the owner of the skin
  • Also credits to the person who suggested the use of the skin
  • The Manor model does not have any birth animation.

Updates:
  • Edited the Wizard Tower. The Tower itself is moved to the center and removed Arcane Sanctum Geosets.
  • Edited the Keep. Replaced the Clock Tower roof.
  • Replaced the Keep Icons.
  • Added bonus model; "Cathedral" with icons.
  • Added bonus model; "Manor" with icons.
  • Added bonus model; "Shipyard" with icons.



All models passed Sanity Check.
Contents

Altar (Model)

Altar (Icon)

Barracks (Model)

Barracks (Icon)

Blacksmith (Model)

Blacksmith (Icon)

Castle (Icon)

Cathedral (Icon)

Cathedral (Model)

Farm (Model)

Farm (Icon)

Keep (Icon)

Lumber Mill (Icon)

Lumber Mill (Model)

Manor (Icon)

Manor (Model)

Shipyard (Icon)

Shipyard (Model)

Tower (Model)

Tower Arcane (Icon)

Tower Cannon (Icon)

Tower Guard (Icon)

Tower Scout (Icon)

Town Hall (Icon)

Town Hall (Model)

Trade House (Icon)

Trade House (Model)

Wizard's Tower (Icon)

Wizard's Tower (Model)

Worgen Den (Icon)

Worgen Den (Model)

Workshop (Icon)

Workshop (Model)

Level 11
Joined
Nov 23, 2013
Messages
662
Wow, those buildings are outstanding! All of your building packs are so nice and useful!

My only criticism toward this one would be about the lack of differences between the Town Hall and the Keep, which look too much alike.

Apart from that, top notch incredible work, thanks so much man.
 
Level 10
Joined
Apr 15, 2020
Messages
39
Wow, those buildings are outstanding! All of your building packs are so nice and useful!

My only criticism toward this one would be about the lack of differences between the Town Hall and the Keep, which look too much alike.

Apart from that, top notch incredible work, thanks so much man.
I agree, Love the pack but maybe the town hall should be a single story or something to differentiate it a bit more.
 
Level 6
Joined
Mar 10, 2013
Messages
63
Beautiful work man! I like the attention to details ^^

I find the mage tower somewhat lacking tho... the platform feels somewhat empty thanks to the positioning of the tower structure. Maybe placing it in the middle and enlarging it a bit might be ideal c:
 

Kyrbi0

Arena Moderator
Level 38
Joined
Jul 29, 2008
Messages
9,039
Another incredible & cohesive building pack, perfect for a custom Gilneas faction. You do us faction-designers an incredible service (even if I start to feel like they are too cohesive... Like, using the same texture for every roof/structure is almost too samey.). Thank you.
 
Level 20
Joined
Feb 11, 2020
Messages
68
Another incredible & cohesive building pack, perfect for a custom Gilneas faction. You do us faction-designers an incredible service (even if I start to feel like they are too cohesive... Like, using the same texture for every roof/structure is almost too samey.). Thank you.
Thanks!

I guess the use of same texture is because of my personal preference for uniformity lol. I just like them if they strictly follow the same theme though I recently noticed it as well after making this pack because before I don't really pay much attention to it. But sure enough I will try to add variation for the next pack or for additional models in this pack and the other bundles that I have.
 

Kyrbi0

Arena Moderator
Level 38
Joined
Jul 29, 2008
Messages
9,039
Thanks!

I guess the use of same texture is because of my personal preference for uniformity lol. I just like them if they strictly follow the same theme though I recently noticed it as well after making this pack because before I don't really pay much attention to it. But sure enough I will try to add variation for the next pack or for additional models in this pack and the other bundles that I have.
Yeah I mean like I & others have said, cohesion is super important! And I'm very glad you've managed to work so hard at it.

But at the same time, if you line up all the standard buildings of each faction, I think you'll find they manage a sense of Cohesion without necessarily leaning on Uniformity (as I worry your building packs exhibit). And honestly I'm no artist, I don't know how they do it. But I know it's possible, and would take your already-excellent & useful building packs to the absolute top-tier level. : )
 
Level 20
Joined
Feb 11, 2020
Messages
68
Manor model is bugged can't click on it in-game.
Just tested it in my game and it seems to be working just fine. Try to download it again to get the latest updated version and then replace the old model file in your map. If it still fails to work maybe the reason is the high poly of the model or some other issues that I may not be capable of addressing.

x.png
 
Level 2
Joined
Jan 17, 2012
Messages
4
Just tested it in my game and it seems to be working just fine. Try to download it again to get the latest updated version and then replace the old model file in your map. If it still fails to work maybe the reason is the high poly of the model or some other issues that I may not be capable of addressing.

View attachment 392472
thanks for returning on short notice, well tested it out a bit and it seems the bug happens when you upgrade a building to the manor building. Otherwise it works perfectly fine, since it happens after you upgrade the building don't know if its actually a problem on your side or not.
 

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Level 20
Joined
Feb 11, 2020
Messages
68
thanks for returning on short notice, well tested it out a bit and it seems the bug happens when you upgrade a building to the manor building. Otherwise it works perfectly fine, since it happens after you upgrade the building don't know if its actually a problem on your side or not.
in my case the game also crashes or stops sometimes whenever I have faulty triggers or something about the unit is wrong like the dependencies or etc. Try to check them but if the problem is the model itself please do inform me. Thanks!
 
Level 2
Joined
Jan 17, 2012
Messages
4
in my case the game also crashes or stops sometimes whenever I have faulty triggers or something about the unit is wrong like the dependencies or etc. Try to check them but if the problem is the model itself please do inform me. Thanks!
Oh no this one here has no trigger tied to it, its like scout tower that upgrades to watch tower, its a town hall that can be upgraded into this model.
 
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