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Giant Bat

Submitted by Em!
This bundle is marked as approved. It works and satisfies the submission rules.
I retextured the Wyvern and added the head of a bat, looks more intimidating imo. I intended to do something else entirely but somehow this happened oh well.
Contents

Giant Bat (Model)

GiantBat_Portrait (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section. I would be cool if you add a TC version in the future.
  1. Mechanical Man

    Mechanical Man

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    you are fast at uploading :O
     
  2. Not bad. They could use more TC.
     
  3. LYASeeK

    LYASeeK

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    Simple, but useful
     
  4. Kyrbi0

    Kyrbi0

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    Dangit!... I'm really into that.

    One of the problems I was running into with my Jungle Trolls was that having two different Bat units but using the same Bat was problematic. This... This might be a great way to resolve that. xD
     
  5. Homor

    Homor

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    A good baby! A precious baby bat boy! Protect him!
     
  6. hexhound

    hexhound

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    Looks awesome ingame, thanks for uploading.
     
  7. Maximum_Evil

    Maximum_Evil

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    Nice was looking for an unmounted bat :)
     
  8. General Frank

    General Frank

    3D Modeling Moderator

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    Works in-game, performs appropriately and is a good addition to the model section.
    I would be cool if you add a TC version in the future.
     
  9. Kyrbi0

    Kyrbi0

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    Definitely agree; could use some TC. Perhaps stripes on the wing, or patterns in the fur... Or maybe a scarf/wrapping around the torso/back-end?
     
  10. stein123

    stein123

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    But it HAS team colour :peasant-neutral:
     
  11. Em!

    Em!

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    It has tc on the wings
     
  12. Kyrbi0

    Kyrbi0

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    Whaddya know, it does.

    Well, maybe some more wouldn't hurt... But yeah, at least you got something. Noice!
     
  13. deepstrasz

    deepstrasz

    Map Reviewer

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    Hey, it seems to not load in 1.31.1.
    I think they changed the path for some textures.
    Found one:
    giantbatissue.png
    fixed by replacing with another glow texture from the 1.31.1
     
  14. hexhound

    hexhound

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    It seems to load fine for me, just tested. I'm using it as a lane spawn unit in my map.
     
    Last edited: Nov 27, 2019
  15. darwin

    darwin

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    It wasn't working in my map, and didn't work in a custom test map either.

    EDIT: My bad! I think I had an older version of it in my campaign. The newer one works. Sorry! + rep
     
    Last edited: Dec 7, 2019
  16. General Frank

    General Frank

    3D Modeling Moderator

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    I just tested and imported it and it works fine in-game and in the editor.
    upload_2019-12-3_7-54-6.png