- Joined
- Feb 23, 2008
- Messages
- 587
Roller Coaster
Version Alpha 2.8 -2.8h
*Updated Camera, Works much better on steep angles. (Added comments to trigger also)
*MPH was off by a bit fixed it.
*The exit gate never opens now because it confused players
*Fixed Bug That would brake game if players didn't play 1,2,3,4 player and played 1,3,4,5 player. ect
*Fixed Stats
*Fixed Tracks from being able to go though each other.
*Fixed Colors from not working past 500 tracks
*Fixed Type-O's
*Removed 2 things from speed menu
*Fixed Player 7
*Redesigned Interface. Basically Removed a few functions, and only allowed them intill the coaster is built.
*Added a Name your coaster Function
*Tells how many tracks are left.
*Redid Change Track Model, It now doesn't kill your coaster when you do it.
*Removed Ride and Open and Close coaster functions, as they were near useless. You can still ride you just need to walk your guy onto the circle.
*Fixed Bug Where you could lose your rider.
*Updated Fence, It was really just a cosmic thing, but caused alot of players to have issues.
*Major bug Fixed (I thought I Fixed it before, but am 99% sure its fixed now)
*Zoom out, is much less limited
*You can build to 10,000 Height. That is 4x Higher Then before.
*You can now hit Much higher,and faster speeds, depending on how high you go.
*Speed is now in MPH
*Minor Grammar Fix's
Version Alpha 2.7d
*Collision is 100% perfect now (You cant make tracks go into other tracks)
*You can now go to 150, instead of 200 as min speed.
*Many Bugs involving Players quitting mid game.
*Removed A unit that came out of reds coaster, that shouldn't have
*When players leave there units leave
*Player 3, had some Building issues, been resolved.
*Question Mark Has been Readded For all players but 6-7. (That will come at some point)
*Shows How many Tracks you've Built in the food section.
Version Alpha 2.7c
*Physics Have been greatly redone.
*Start Speed is Min speed. 200.
*Bug Fixed where cart would appear during ride and move it
*Question Mark Has been Disabled as Player 6,7 isn't built for it.
*Other Minor Bug Fix's.
Version Alpha 2.7b
*Gravity Has been increased by 100%
*Min Speed has been decreased by a bit.
*Build over 60% Higher Then before.
*Flags have been added to add to the feeling of moment.
*The Question Mark has been revamped and re-enabled.
*Less Flipping
*Stats Fixed on all Players.
Version Alpha 2.7a
*7 Players
*Build up to 1000 Tracks (Increase of nearly 100%)
*Minor Bugs Fixed
Version Alpha 2.7
*Fixed All Major Bugs, With Riding and building.
*Enhanced Rider Cart, To stay on Tracks (Flips Much less, but still some)
*Increased Min Speed by 100 MS, and Increased Start Speed by 50 MS.
*Smoother Rider Camera
*20%+ More Build-able Tracks
*Updated Physics Engine (added , G forces)
Version Alpha 2.6a
*Fixed Stats (Required a Tweak because of Physics engine)
*Fixed bug with "? mark"
*Updated and Fixed a minor bug in Quest Menu
*Fixed Camera Issues when on other players coasters
*Fixed Leek in show speed function
Version Alpha 2.6
*New Physics Engine
*Removed All Major Leaks (Jass is used for the leaks)
*Increased Max Speed
*Increased Start Speed
*Improved Rider Camera
*Rebuilt Several Other Functions Of The Rider (Much Cleaner Code)
*Fixed All known Bugs
*Added Functionality When Riding Others Coasters.
*Updated Quest Menu
*No Lag when clicking on spells for first time
Version Alpha 2.5a
*Added Color to Hot Key
*Revamped First Person Rider. (You should see the tracks better when turning)
*Lowered start speed and how fast you slow down/speed up on hills.
*Fixed Holes in park (You cant walk in peoples coaster area now)
*Fixed bug when riding others coasters
*Rare Tips Error Fixed
*Music Added
*More miss spelled words fixed.
*Fixed small terrain issues
*Removed Debug Text
Version Alpha 2.5
* New Terrain
* Park Coaster (A Roller Coaster That's in the center of the map for anyone to ride)
* Ability to ride others coasters
* Rider Slightly tweaked (Looks at tracks better)
* Improved Tool Tips (No More "Rotates xy angle...")
* Added a Unit that you can wounder the park with
* Fixed Speed issue (They used to start slow the first run, and then fast after. now they always start fast)
* Several Small Bug Fixes
* Several miss spelled words fixed.
Version Alpha 2.4
* Pick between 3 track models (1 New, and the old model brought back)
* Change the color of your tracks
* Cart Model Added
* Rider Camera Reworked (Much Better now)
* Fixed Coaster Stats
* Question Mark Unit added, to help new players to expert players.
* Loads of tweaks.
* All known Bugs Fixed.
Version Alpha 2.1 - 2.3
*Rebuilt 95% of every line of code and trigger, So it could be played by 1-4 players (very easy to change to 8 now)
(This was not easy.....It adds one more layer of complexity)
Version Alpha 2.0
*Added Skin To Track. (looks all wooden now, more warcraft like)
*Almost All new Icons.
*Better Tool Tips. (They still need some work)
*Added Hot Keys.
*Better Tips.
*You now speed up and slow down 50% faster. And start off faster. (It doesn't feel so slow anymore)
*Coaster Stats Updated
*Fixed Some Bugs And few more minor updates
Version Alpha 1.9
*Sky
*Larger area to build in
*Minor Terrain work
*Improved Stats For Roller Coaster
*Colored Stats
*Re did parts and added some functionality to the builder
*add functionality to the rider
*Re did Physics
*Tips (can be turned off)
*Revamped Quest Menu.
Version Alpha 1.7
*The Camera has been updated. and now doesn't crash. Also has more features.
*Its more easy to finish your coaster now.
*The Rider Function has been much improved. (That includes the rider cam, the cart moving on the tracks more correctly and a few others things)
Version Alpha 1.4
*Started map over from scratch, Official first release of it.
*Many if not most of the features from version Build 1.0-20 were not re-added,
for sake of making it easy to learn to play.
Version Build 1.0-2.0
*Proof of concept map
*Fully Working Builder Function
*Concepts of the rider were in place
*Many reworks of the controls, to find the easiest way for new players.
Download Here
Version Alpha 2.8 -2.8h
*Updated Camera, Works much better on steep angles. (Added comments to trigger also)
*MPH was off by a bit fixed it.
*The exit gate never opens now because it confused players
*Fixed Bug That would brake game if players didn't play 1,2,3,4 player and played 1,3,4,5 player. ect
*Fixed Stats
*Fixed Tracks from being able to go though each other.
*Fixed Colors from not working past 500 tracks
*Fixed Type-O's
*Removed 2 things from speed menu
*Fixed Player 7
*Redesigned Interface. Basically Removed a few functions, and only allowed them intill the coaster is built.
*Added a Name your coaster Function
*Tells how many tracks are left.
*Redid Change Track Model, It now doesn't kill your coaster when you do it.
*Removed Ride and Open and Close coaster functions, as they were near useless. You can still ride you just need to walk your guy onto the circle.
*Fixed Bug Where you could lose your rider.
*Updated Fence, It was really just a cosmic thing, but caused alot of players to have issues.
*Major bug Fixed (I thought I Fixed it before, but am 99% sure its fixed now)
*Zoom out, is much less limited
*You can build to 10,000 Height. That is 4x Higher Then before.
*You can now hit Much higher,and faster speeds, depending on how high you go.
*Speed is now in MPH
*Minor Grammar Fix's
Version Alpha 2.7d
*Collision is 100% perfect now (You cant make tracks go into other tracks)
*You can now go to 150, instead of 200 as min speed.
*Many Bugs involving Players quitting mid game.
*Removed A unit that came out of reds coaster, that shouldn't have
*When players leave there units leave
*Player 3, had some Building issues, been resolved.
*Question Mark Has been Readded For all players but 6-7. (That will come at some point)
*Shows How many Tracks you've Built in the food section.
Version Alpha 2.7c
*Physics Have been greatly redone.
*Start Speed is Min speed. 200.
*Bug Fixed where cart would appear during ride and move it
*Question Mark Has been Disabled as Player 6,7 isn't built for it.
*Other Minor Bug Fix's.
Version Alpha 2.7b
*Gravity Has been increased by 100%
*Min Speed has been decreased by a bit.
*Build over 60% Higher Then before.
*Flags have been added to add to the feeling of moment.
*The Question Mark has been revamped and re-enabled.
*Less Flipping
*Stats Fixed on all Players.
Version Alpha 2.7a
*7 Players
*Build up to 1000 Tracks (Increase of nearly 100%)
*Minor Bugs Fixed
Version Alpha 2.7
*Fixed All Major Bugs, With Riding and building.
*Enhanced Rider Cart, To stay on Tracks (Flips Much less, but still some)
*Increased Min Speed by 100 MS, and Increased Start Speed by 50 MS.
*Smoother Rider Camera
*20%+ More Build-able Tracks
*Updated Physics Engine (added , G forces)
Version Alpha 2.6a
*Fixed Stats (Required a Tweak because of Physics engine)
*Fixed bug with "? mark"
*Updated and Fixed a minor bug in Quest Menu
*Fixed Camera Issues when on other players coasters
*Fixed Leek in show speed function
Version Alpha 2.6
*New Physics Engine
*Removed All Major Leaks (Jass is used for the leaks)
*Increased Max Speed
*Increased Start Speed
*Improved Rider Camera
*Rebuilt Several Other Functions Of The Rider (Much Cleaner Code)
*Fixed All known Bugs
*Added Functionality When Riding Others Coasters.
*Updated Quest Menu
*No Lag when clicking on spells for first time
Version Alpha 2.5a
*Added Color to Hot Key
*Revamped First Person Rider. (You should see the tracks better when turning)
*Lowered start speed and how fast you slow down/speed up on hills.
*Fixed Holes in park (You cant walk in peoples coaster area now)
*Fixed bug when riding others coasters
*Rare Tips Error Fixed
*Music Added
*More miss spelled words fixed.
*Fixed small terrain issues
*Removed Debug Text
Version Alpha 2.5
* New Terrain
* Park Coaster (A Roller Coaster That's in the center of the map for anyone to ride)
* Ability to ride others coasters
* Rider Slightly tweaked (Looks at tracks better)
* Improved Tool Tips (No More "Rotates xy angle...")
* Added a Unit that you can wounder the park with
* Fixed Speed issue (They used to start slow the first run, and then fast after. now they always start fast)
* Several Small Bug Fixes
* Several miss spelled words fixed.
Version Alpha 2.4
* Pick between 3 track models (1 New, and the old model brought back)
* Change the color of your tracks
* Cart Model Added
* Rider Camera Reworked (Much Better now)
* Fixed Coaster Stats
* Question Mark Unit added, to help new players to expert players.
* Loads of tweaks.
* All known Bugs Fixed.
Version Alpha 2.1 - 2.3
*Rebuilt 95% of every line of code and trigger, So it could be played by 1-4 players (very easy to change to 8 now)
(This was not easy.....It adds one more layer of complexity)
Version Alpha 2.0
*Added Skin To Track. (looks all wooden now, more warcraft like)
*Almost All new Icons.
*Better Tool Tips. (They still need some work)
*Added Hot Keys.
*Better Tips.
*You now speed up and slow down 50% faster. And start off faster. (It doesn't feel so slow anymore)
*Coaster Stats Updated
*Fixed Some Bugs And few more minor updates
Version Alpha 1.9
*Sky
*Larger area to build in
*Minor Terrain work
*Improved Stats For Roller Coaster
*Colored Stats
*Re did parts and added some functionality to the builder
*add functionality to the rider
*Re did Physics
*Tips (can be turned off)
*Revamped Quest Menu.
Version Alpha 1.7
*The Camera has been updated. and now doesn't crash. Also has more features.
*Its more easy to finish your coaster now.
*The Rider Function has been much improved. (That includes the rider cam, the cart moving on the tracks more correctly and a few others things)
Version Alpha 1.4
*Started map over from scratch, Official first release of it.
*Many if not most of the features from version Build 1.0-20 were not re-added,
for sake of making it easy to learn to play.
Version Build 1.0-2.0
*Proof of concept map
*Fully Working Builder Function
*Concepts of the rider were in place
*Many reworks of the controls, to find the easiest way for new players.
Download Here
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