- Joined
- May 1, 2008
- Messages
- 1,605
Moin moin =)
Yes that's what I want to know, if there is any limit anyway...
When you make a spell with triggers GUI or vJass, you use a loop time of 0.03 seconds or 0.04 seconds.
In this very short time the actions should happen. Now I want to now, is there a limit how much actions, calculations and so on I can put in the loop until Wc3 says "Omg I can't handle more of it!"?
Also in a map, where are many spells and all cast at the same time, with looong loop actions, the game must calculate values, set variables and and and ...
So is there a limit in this case? Because I don't think, the game can handle unlimited values, variables, actions, settings and so on
Edit: But also, there aren't the loop actions only, the globals .. the init settings and so on
Greetings - Thanks - Peace
Dr. Boom
Yes that's what I want to know, if there is any limit anyway...
When you make a spell with triggers GUI or vJass, you use a loop time of 0.03 seconds or 0.04 seconds.
In this very short time the actions should happen. Now I want to now, is there a limit how much actions, calculations and so on I can put in the loop until Wc3 says "Omg I can't handle more of it!"?
Also in a map, where are many spells and all cast at the same time, with looong loop actions, the game must calculate values, set variables and and and ...
So is there a limit in this case? Because I don't think, the game can handle unlimited values, variables, actions, settings and so on
Edit: But also, there aren't the loop actions only, the globals .. the init settings and so on
Greetings - Thanks - Peace
Dr. Boom