- Joined
- Jun 5, 2008
- Messages
- 2,573
I have been reworking my map and i have several questions:
1.I have puted preloading with 1 second timeout on map init, plus i have puted all my dummy unit in an area so they get preloaded, i want to ask how does preloading work(i read it reduces lag-or loading time?)
2.I have a lot of custom spells so i decided on the map init in the first 20 seconds one unit casts them every 0.5 sec's so they don't lag the first time they are casted(good idea or bad one?) i have puted an note of spell engine telling: "Starting custom spells casting..." in cinematic mode during the 20 secs.
3.Is it better to have a lot of small trees or smaller number of big(i mean i increased max size of trees to 2.5 scale)?
4.Where can i download some script(maybe) which allows you to increase even more the height of raised terrain?
5.If anyone played The kingdom of kaliron they know how cool terrain it has, how to make such terrain?(please don't redirect me to ultimate terrain tutorial - i have read it)
6.Does this leak:
7.Also i have divided my map init trigger by waits,every wait 1-3 seconds, good or bad?
1.I have puted preloading with 1 second timeout on map init, plus i have puted all my dummy unit in an area so they get preloaded, i want to ask how does preloading work(i read it reduces lag-or loading time?)
2.I have a lot of custom spells so i decided on the map init in the first 20 seconds one unit casts them every 0.5 sec's so they don't lag the first time they are casted(good idea or bad one?) i have puted an note of spell engine telling: "Starting custom spells casting..." in cinematic mode during the 20 secs.
3.Is it better to have a lot of small trees or smaller number of big(i mean i increased max size of trees to 2.5 scale)?
4.Where can i download some script(maybe) which allows you to increase even more the height of raised terrain?
5.If anyone played The kingdom of kaliron they know how cool terrain it has, how to make such terrain?(please don't redirect me to ultimate terrain tutorial - i have read it)
6.Does this leak:
- Pick every player in All players
7.Also i have divided my map init trigger by waits,every wait 1-3 seconds, good or bad?