- Joined
- Jun 26, 2004
- Messages
- 2
Hopefully the right place to post...!
I've gone through a lot map ideas and somewhat already acomplished some, but I've always wanted to make a Naruto map. I've seen a lot of Naruto maps before and honestly, most of them can't compete with or fall in the line of a "really good professional map". I want to avoid this kind of map, and I know that I can clearly break away from bad icons, bad grammar and bad skills and just low-quality things in general (i.e. sounds). However, the key thing to any Naruto map has always been 1 thing and that is where my question falls under.
Now the main and big general question I have:
Would you play a Naruto map if it did not use/have Naruto Models?
It's true, a Naruto map isn't much of a Naruto map if it didn't have models. The whole feel to Naruto and ninjas is gone without it. Even if the quality of the models aren't the best, I can tell that most people would simply not play the map just for the fact that it doesn't have them.
However, my real question is...
If there was a Naruto map without Naruto Models, but superb and awesome gameplay and design (quality spells, icons, effects, sounds and just good gameplay in general), would it be good, even without the models? Would you play it?
So it comes down to, Superb Gameplay or the whole Graphical Feel to what its based off of?
Yeah... so simply put, if I didn't use the models, but made like gameplay and better icons and spells than any other (or most) Naruto maps out there, would it be worth my time? Or does a Naruto map have to have it?
So far, the only other thing I came to because I'm not a fan of the Naruto Models (though the Shippuuden ones are a lot better than the first), was skinning current warcraft models that would suit the characteristics for the characters into their character's respective colours. It looks actually decent in some cases, but would that be good enough, or would you still prefer complete new models in general?
Just to show what you could expect from me (like it or not), the attached imaged is an example of how I would interpret Rasengan rather than just a small ball pushing a target enemy unit back. Note that this is just an example, not what I actually intend to do, as it is still far from accurate representation of the real jutsu. Also, take note the target in the picuture is being pushed back, not being shot with some kind of energy blast... that's why theres some leftover effects that trail towards it. I mainly just tried to incoporate the whole spiraling thing. Next step might even lead to a rotating target... but we'll see.
So, hopefully you read it all if you intend to voice your opinion. I know it's quite a bit to read, I apologize, but I had a lot to say. So don't be afraid to voice an opinion. Thanks in advance!
I've gone through a lot map ideas and somewhat already acomplished some, but I've always wanted to make a Naruto map. I've seen a lot of Naruto maps before and honestly, most of them can't compete with or fall in the line of a "really good professional map". I want to avoid this kind of map, and I know that I can clearly break away from bad icons, bad grammar and bad skills and just low-quality things in general (i.e. sounds). However, the key thing to any Naruto map has always been 1 thing and that is where my question falls under.
Now the main and big general question I have:
Would you play a Naruto map if it did not use/have Naruto Models?
It's true, a Naruto map isn't much of a Naruto map if it didn't have models. The whole feel to Naruto and ninjas is gone without it. Even if the quality of the models aren't the best, I can tell that most people would simply not play the map just for the fact that it doesn't have them.
However, my real question is...
If there was a Naruto map without Naruto Models, but superb and awesome gameplay and design (quality spells, icons, effects, sounds and just good gameplay in general), would it be good, even without the models? Would you play it?
So it comes down to, Superb Gameplay or the whole Graphical Feel to what its based off of?
Yeah... so simply put, if I didn't use the models, but made like gameplay and better icons and spells than any other (or most) Naruto maps out there, would it be worth my time? Or does a Naruto map have to have it?
So far, the only other thing I came to because I'm not a fan of the Naruto Models (though the Shippuuden ones are a lot better than the first), was skinning current warcraft models that would suit the characteristics for the characters into their character's respective colours. It looks actually decent in some cases, but would that be good enough, or would you still prefer complete new models in general?
Just to show what you could expect from me (like it or not), the attached imaged is an example of how I would interpret Rasengan rather than just a small ball pushing a target enemy unit back. Note that this is just an example, not what I actually intend to do, as it is still far from accurate representation of the real jutsu. Also, take note the target in the picuture is being pushed back, not being shot with some kind of energy blast... that's why theres some leftover effects that trail towards it. I mainly just tried to incoporate the whole spiraling thing. Next step might even lead to a rotating target... but we'll see.
So, hopefully you read it all if you intend to voice your opinion. I know it's quite a bit to read, I apologize, but I had a lot to say. So don't be afraid to voice an opinion. Thanks in advance!