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game start lag when i take a quest

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  • George Quest 1
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Talk/Action
      • George 0094 <gen> Equal to (Target unit of ability being cast)
    • Actions
      • Game - Display to (Player group((Owner of (Casting unit)))) for 17.00 seconds the text: |cffffcc00George:|r...
      • Quest - Create a Required quest titled Kill Gnoll with the description George has sent me ..., using icon path ReplaceableTextures\CommandButtons\BTNGnoll.blp
      • Set George_Quest = (Last created quest)
      • Quest - Create a quest requirement for George_Quest with the description - 0/10 Gnoll have b...
      • Set George_Quest_Req = (Last created quest requirement)
      • Quest - Flash the quest dialog button
      • Player - Add 3 to (Owner of (Casting unit)) Current lumber
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Unit-type of (Casting unit)) Equal to (Human Worker)
        • Then - Actions
          • Unit - Pause all units
          • Unit - Add Soldier (Human) to (Casting unit)
          • Unit - Order (Casting unit) to Night Elf Demon Hunter - Metamorphosis
          • Unit - Unpause all units
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Unit-type of (Casting unit)) Equal to (Orc Worker)
        • Then - Actions
          • Unit - Pause all units
          • Unit - Add Soldier (Orc) to (Casting unit)
          • Unit - Order (Casting unit) to Night Elf Demon Hunter - Metamorphosis
          • Unit - Unpause all units
        • Else - Actions
      • Trigger - Turn on Each Level <gen>
      • Trigger - Turn on CountKill <gen>
      • Trigger - Turn on Each Level <gen>
      • Trigger - Turn off (This trigger)
 
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