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Item to Spell
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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Set Players[10] = (Owner of (Triggering unit))
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Item-type of (Item being manipulated)) Equal to (==) Learn Spirit Wolf
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Then - Actions
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Item - Remove (Item being manipulated)
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Feral Spirit for (Triggering unit)) Equal to (==) 10
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Then - Actions
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Game - Display to (All players) the text: my text
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Else - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Feral Spirit for (Triggering unit)) Greater than (>) 0
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Then - Actions
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Unit - Increase level of Feral Spirit for (Hero manipulating item)
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Else - Actions
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Unit - Add Feral Spirit to (Hero manipulating item)
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Else - Actions
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i wana display it to (Player[10] or just Owner of Triggering unit)
but i cant figure out how