- Joined
- Dec 25, 2008
- Messages
- 110
I have the following load hero trigger which is called on the initialization trigger of my campaign chapters (from chapter 2 onwards).
And this trigger,which performs the save action in all chapters (except for the final chapter of course).
Problem is, when I load the data, the hero does not get restored... any one know why?
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LoadData
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Events
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Conditions
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Actions
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Game Cache - Reload all game cache data from disk
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Game Cache - Create a game cache from Campaign.w3v
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Game Cache - Restore CHero of Heroes from (Last created Game Cache) for Player 2 (Blue) at (Center of HeroAppears<gen>) facing 0.00
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Set CHero = (Last restored unit)
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Trigger - Turn off (This trigger)
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And this trigger,which performs the save action in all chapters (except for the final chapter of course).
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SaveData
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Events
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Conditions
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Actions
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------- Storage is the game cache used -------
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Game Cache - Store CHero as Heroes of Campaign.w3v in Storage
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Game Cache - Save Storage
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Trigger - Turn off (This trigger)
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Problem is, when I load the data, the hero does not get restored... any one know why?


