- Joined
- Dec 25, 2008
- Messages
- 110
I have the following load hero trigger which is called on the initialization trigger of my campaign chapters (from chapter 2 onwards).
And this trigger,which performs the save action in all chapters (except for the final chapter of course).
Problem is, when I load the data, the hero does not get restored... any one know why?
-
LoadData
-
Events
-
Conditions
-
Actions
-
Game Cache - Reload all game cache data from disk
-
Game Cache - Create a game cache from Campaign.w3v
-
Game Cache - Restore CHero of Heroes from (Last created Game Cache) for Player 2 (Blue) at (Center of HeroAppears<gen>) facing 0.00
-
Set CHero = (Last restored unit)
-
Trigger - Turn off (This trigger)
-
-
And this trigger,which performs the save action in all chapters (except for the final chapter of course).
-
SaveData
-
Events
-
Conditions
-
Actions
-
------- Storage is the game cache used -------
-
Game Cache - Store CHero as Heroes of Campaign.w3v in Storage
-
Game Cache - Save Storage
-
Trigger - Turn off (This trigger)
-
-
Problem is, when I load the data, the hero does not get restored... any one know why?