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Galactic Conquest DE

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Level 17
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-=Galactic Conquest DE=-
Can you handle it?

Current Version - v1b

Try out a game like this called Star Conquest (Its a shockwave game)

Details

News
*I just uploaded the vPBC version... Panic Before Christmas!!!
*I just uploaded the vPBC2 version... Panic Before Christmas2!!!
*I just uploaded the v0a version
*I just uploaded the v0b version
*I just uploaded the v1a version
*I just uploaded the v1b version

Downloads/Mirrors

HiveWorkShop


NOTES: Wizardum liked it... Don't you :thumbs_up:
NOTES: It takes like 95 minutes to win... WoW...

------------------------------v1b------------------------------

[Major Fix] Checkered Cubes (Green or Purple) doesn't show in next game
[Minor Add] Starting Locations are now random
[Minor Fix] Leaving will cause all units to die, and all planets to be neutralized
[Minor Fix] Reduced the risk of having no selection of planets and stars
[Minor Fix] All planets and stars positions are shown
[Major Add] Replaced all the models' textures into one
[Major Add] Added player's coloring to all non-structure units, if host allows it
[Minor Fix] Changed the Light Cruiser's model
[Major Fix] Balance issues
[Minor Fix] Tooltip errors
[Minor Fix] Changed the Loading Screen to a different format

------------------------------v1a------------------------------

[Major Add] Added new units
[Minor Add] More races
[Major Fix] Removed some multiplayer bugs
[Minor Fix] Extra 5 seconds before starting the game (Due to safety reasons)
[Minor Fix] Additional map size
[Minor Fix] Made the Race Selector invisible
[Major Add] Camera system added
[Minor Fix] Changed model of the Mothership's drone that does not lag as much.
[Major Fix] Changed the name to Galactic Conquest DE v1a to reduce confusion against my map and some others.
[Minor Add] Added a hotkey for Technology (T)

------------------------------v0b------------------------------

[Minor Fix] Changed income rate, and some gold and intelligent costs
[Major Fix] Removed the disconnecting bug
[Minor Fix] Made Colony Carrier's training faster but much more expensive

------------------------------v0a------------------------------

[Major Add] New units
[Major Add] Chat Message Board (CMB)
[Minor Fix] More balancing
[Minor Add] Planet attacked warning system
[Major Add] Icons for avatar and representation
[Minor Add] Security added (lol)
[Major Add] Website info added
[Major Add] Modified textures of models to make them smaller



Take Note: This is not the 1b version, you will see a different texture in the models... If you want to know what and how it is then try my map. And PM me...

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Level 4
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your gallery link only links to the same page on the helper forum, not to a gallery. And when it comes to games people are pretty keen on seeing screenshots
 
Level 11
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I think a good idea is somehow make the ships constantly moving forward at a slow speed, and go fast when you click. More realistic... as far a sci-fi's go haha. Kinda don't like the concept of ships just sitting there and shooting at each other. But it looks good otherwise.
 
Level 17
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Messages
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I think a good idea is somehow make the ships constantly moving forward at a slow speed, and go fast when you click. More realistic... as far a sci-fi's go haha. Kinda don't like the concept of ships just sitting there and shooting at each other. But it looks good otherwise.

You mean you like them to have Pheonix Fire (Auto Attack) as they walk...

Damn, should tried the Pheonix Fire during the start of the production... Well, I guess its not too late...

But, really I like how they attack, I wasn't imitating starwar's passiveb walk and shoot thing...
 
Level 11
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Dec 15, 2007
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uhhh sure? lol
That probly could work, just problem is making it show up as an icon, unless you don't want too. Cause i'd hate sitting still and shooting. And as you move there should be a percentage you won't get hit.
 
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