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Fusion Help

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Level 4
Joined
Sep 28, 2008
Messages
25
Hey guys, I need some help with a spell.
I want to do a fusion like "Mount" between Archer and Hypograph, but the only difference is Player 1 have The Archer and Player 2 have the Hypograph, how I can "Mount" them ?(without triggers if is possible, cause I'm N00B with WE)
Thx. in advance:wink:
 
Level 29
Joined
Mar 10, 2009
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5,016
you can do this by turning off collision and make SetUnitX and SetUnitY to each other, so that Player 1 can control the archer while Player 2 can control the other...

Example:

every 0.03 seconds of game time...

  • Custom script: call SetUnitX(Archer, GetUnitX(Hypogryph))
  • Custom script: call SetUnitY(Archer, GetUnitY(Hypogryph))
  • Custom script: call SetUnitX(Hypogryph, GetUnitX(Archer))
  • Custom script: call SetUnitY(Hypogryph, GetUnitX(Archer))
you need to use hash though...
 
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