• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Trigger] Function Height Tricks??

Status
Not open for further replies.
Level 20
Joined
Aug 13, 2013
Messages
1,696
Is there any function height tricks??? because I know parabola.. and parabola making a unit fly away refers to the distance, speed, height. But I want a unit to float in the air like in DotA Telekinesis (Rubick).. I know everyone here is not playing dota so I'll elaborate it.

1st One when I cast the trigger I want the unit increase it's height, when the height of the unit is in the maxheight that I want so it will float in the air base on the DURATION.. It means the unit will stays in the air in 5 seconds duration and when the duration ends the unit will fall down. I tried that in parabola but I can't make it in duration because when I used parabola it makes the unit fall down immediately.

Can someone help me :3

If you know that there were system for this. Pls give the link. Thank you.
 
Status
Not open for further replies.
Top