Moderator
M
Moderator
12th Dec 2015
IcemanBo: For long time as NeedsFix. Rejected.
Bribe:
InitShopRegions should just be a Map Initialization event. This event has less overhead and is safer than a timer event.
AntiOut trigger doesn't register events for players 11 and 12, what happened?
"Game - Display to (Player group((Triggering player))) the text: Maximal value is 32!"
- This leaks a player group.
"(Integer((Entered chat string))) Greater than or equal to 33"
So the chat string is a number? That's pretty unstable. So the event will fire for simple chatter. It should be command-line based such as "-antiout #"
SetShopCamera only works for player 1 ...
Maker, v3.0, 14.07.2011
Player group leak:
IcemanBo: For long time as NeedsFix. Rejected.
Bribe:
InitShopRegions should just be a Map Initialization event. This event has less overhead and is safer than a timer event.
AntiOut trigger doesn't register events for players 11 and 12, what happened?
"Game - Display to (Player group((Triggering player))) the text: Maximal value is 32!"
- This leaks a player group.
"(Integer((Entered chat string))) Greater than or equal to 33"
So the chat string is a number? That's pretty unstable. So the event will fire for simple chatter. It should be command-line based such as "-antiout #"
SetShopCamera only works for player 1 ...
Maker, v3.0, 14.07.2011
Player group leak:
-
Game - Display to (Player group((Owner of FSS_PausedUnit[(Player number of (Owner of (Buying unit)))]))) for...
-
Camera - Pan camera for (Triggering player) to (Position of FSS_Hero[(Player number of (Triggering player))]) over 0.00 seconds
-
Cinematic - Clear the screen of text messages for (Player group((Triggering player)))