Frustrating Cliff Mesh

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Crewman87

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Crewman87

Hey guys,

Trying a hand at a snow map and I haven't used the Niflheim texture set yet. After changing all the textures to the Niflheim ones I moved onto the "Ice Cliffs" to match the terrain.

However when I change the cliff texture to the Niflheim cliff texture and set the mesh to "Natural0" since it seems most follow this mesh for organic cliffs.

Now after all this I ran into a problem I am not able to fix, the texture is very distorted and I'm not quite sure why or how to troubleshoot it.

Here is a screenshot to show what I mean.

terrain020.jpg
 
It looks like the wrapping is not aligning for the texture you are using. Are you really sure that the texture is designed to be used with Natural0 cliff mesh? Although one would hope Blizzard made all cliff textures using the same layout, ultimately it comes down to the artist's own choice when unwrapping the mesh.
 
I downloaded FH and that map is using Xil cliff edges, so I dunno what it would be. I am almost positive I've seen a cortex map using Niflheim edges so I'm wondering if they had to go into further detail. I can upload the map if you want but these are all stock SC2 textures to begin with. =/
 
Actually I don't think I need to, I switched the cliff to Meinhoff and it works rather well. Also after I changed it the texture wrapping corrected itself so I don't know what was going on but it seems to have fixed itself. I really appreciate the input though you guys are great. Thanks.
 
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