- Joined
- Jun 16, 2008
- Messages
- 333
I am making a maze and I made this part where if slide into water you have 45 seconds to get to the next check point but for some reason if you do make it, it doesn't turn off. Can you help?
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Speacial 3
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Events
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Unit - A unit enters Region 403 <gen>
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Conditions
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(Unit-type of (Triggering unit)) Equal to Master Cheif
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Actions
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Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + needs to get to the next check point in 45 seconds or he will die!)
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Countdown Timer - Create a timer window for (Last started timer) with title (Name of (Owner of (Triggering unit)))
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Countdown Timer - Start (Last started timer) as a One-shot timer that will expire in 45.00 seconds
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Wait 45.00 seconds
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Unit - Kill (Triggering unit)
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Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has died because he is slow=()
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Countdown Timer - Destroy (Last created timer window)
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Speacial 3 Copy
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Events
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Unit - A unit enters Region 356 <gen>
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Conditions
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(Unit-type of (Triggering unit)) Equal to Master Cheif
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Actions
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Countdown Timer - Destroy (Last created timer window)
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Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + has reached the check point and survived!)
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Trigger - Turn off Speacial 3 <gen>
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