Freezing an Animation

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Sep 15, 2013
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Is there a way to freeze a unit in the middle of his animation? I used setunitanimationspeed to 0% after setting the chosen animation. I tried using triggersleepaction in between but it doesnt work. The animation i was working on has almost 1000 frame. The specific animation i want to freeze is on the 200 mark.
 
Thanks for your answers. I gave up on my approach earlier. I just used an alternate tag. Then edit the animation so that it wont loop. Hehe It looks frozen now xD
 
Be aware that to save system resources the game only animates actors (models) that are near the camera. This means that if the camera goes far enough away from the model the game will lose track of the current animation state mode the model and so next time the camera pans into view it will be at some default animation frame.
 
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