Greetings Everyone
I have a request for the trigger experts! I'm currently working on a unusally melee map. The overall goal is the same; build a base and eliminate the others, but i've increased the gold in the gold mines along with health points in the trees, but the trees are still downable.
Therefore I made a simple trigger that will spawn new trees randomly all over the map, but it kinda turned out in the wrong way (trees spawning inside buildings...).
So now I am looking for a trigger that makes forests growing. Like insteed of trees poping up right on the road, then the new trees will only spawn next to the others trees in the map. I think, it would be more realistic in that way, hope you guys have some sort of idea, what i'm talking about
Thank you!
I have a request for the trigger experts! I'm currently working on a unusally melee map. The overall goal is the same; build a base and eliminate the others, but i've increased the gold in the gold mines along with health points in the trees, but the trees are still downable.
Therefore I made a simple trigger that will spawn new trees randomly all over the map, but it kinda turned out in the wrong way (trees spawning inside buildings...).
So now I am looking for a trigger that makes forests growing. Like insteed of trees poping up right on the road, then the new trees will only spawn next to the others trees in the map. I think, it would be more realistic in that way, hope you guys have some sort of idea, what i'm talking about
Thank you!