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Just mess around with the options under 'Scenario' - 'Map Options'.
With the terrain fog I don't believe that the two options under style Exponential 1 and 2 don't work. I don't think that I have seen a change in the for with changing the density value either.
I would really like to know what could possible be the use or point of these options. XD
With the terrain for you can't set the Z Start value to a negative through "Scenario" - "Map Options" - "Use Terrain Fog" or GUI although can be changes with Jass script to add a cool effect. Here is an example. This can be placed in your maps initialization script with custom script.
In the () we have 'The Style', 'ZStart", 'ZEnd', 'Density', 'Red Value', 'Green Value', 'Blue Value'.
'The Style' keep this value as 0 as that style is linear(the one that we would want).
'ZStart' This is the reason why we are doing this. Although I would suggest keeping it as a value of anywhere from 500 to the max value of 'ZEnd' but as a negative. (eg 'ZStart' = -2800, 'ZEnd' = 4000)
'ZEnd' would be the value that you would usually want your fog to end, I would suggest trying any value from 1000 to 15,000.
'Density' I can't really seem to find a reason for this field so I would suggest keeping it as 0.
As for the rest of the values they are just colours but instead of the max value being 100 as a percent the max is a real of 1.00.
Just do whatever you would think suit your map with any value.
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