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Flood Spore

Submitted by Fingolfin
This bundle is marked as approved. It works and satisfies the submission rules.
I noticed a lot of people were requesting halo models, and i really couldn't see them making a halo map without this little fella. :)
I did this for a halo project of my own that i was working on for a while, and hopefully it will be continued, but if not, i will release all my other models for it later.
But untill then, DON'T bother me with request, or ask me if you can have any of them.

Feel free to make any skins or edits on this model, but make sure to give credit.

EDIT: For those of you who don't know what this is: The flood is a parasitic creature featured in the Halo games, that infests sentient bodies and use them as hosts.
Infected bodies suffer from great mutation and disformation.

UPDATE: Lowered particle count to about half.
LARGE UPDATE:
*Added Spell Death animation
*Increased *POP*-ness in regular and spell death animation
*Added a third walk animation in wich the unit jumps about twice as high as in the second walk anim
*Flesh pieces now fade away before dissapearing


Small update: Fixed name of Spell Death anim.

Another small update:
Here you go misha, alternate death name changed to "death spell".

EDIT: I noticed this model did not have a proper death sound, like the earlier version had. That is fixed now. Also rounded extents and coordinates of some stuff, might reduce size, i dunno.

Keywords:
Halo, flood, spore, space, insect, parasite, gravemind
Contents

Flood Spore (Model)

Reviews
Moderator
23:40, 27th Dec 2009 DonDustin: awesome model that will fit into many different themed maps. But I still think that an attack animation is missing. Aproved nonetheless
  1. chilla_killa

    chilla_killa

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    Nice one, but they jump higher, don't they?
     
  2. hell gate

    hell gate

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    my options:

    - change the "arms" to a volume model
    - reduce the things at the end of the arms
    - the dead animation (agree with misha)
    - make the texture a little bit bright
     
  3. Catch_ya

    Catch_ya

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    I just thinks that this is awesome! and i have seen some of your W.I.P models and you are a very good modeller! just keep up the good work!
     
  4. havard1993

    havard1993

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    i always call them baloons ^^
    And u make they perfect, i havent tried it but does they splosh when they die?:3
     
  5. Absent

    Absent

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    Flood infection forms are here. Are they going to be followed by combat forms?
    I can't say anything about the model without repeating someone else, so I'll settle for "Wow, that's amazing!"
     
  6. triptick

    triptick

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    this is so sweet.... 5/5
     
  7. Fingolfin

    Fingolfin

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    Hell gate: I will absolutely not make the arms in 3d, those units are supposed to be MASSED, and that's big time, so 3d arms is just a waste. Also, i like the way the red stuff is big, it makes it more visible and characteristic.

    Though i will fix that jump a little bit, maybe add an attack anim in wich it jumps up too waving its arms or something.
    But i really don't see what's wrong with the death anim, its quick, it's *pop*-ish, and it even has a poppy sound to it.. you have to elaborate!

    Thanks to everyone for all the CnC!
     
  8. shamanyouranus

    shamanyouranus

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    Alright, comment round 2
    Ok, Fingolfin, I shall elaborate:
    -The death animation isn't quite *splat* right now. It's more of a *splork*
    Try making the body parts fly out a little farther and faster, cause right now it looks like its splatting underwater. Also, make the little body parts fade out or something, or give a decay animation. Cause Warcraft models tend to get screwy when they have no decay and there are still parts hanging around, they kinda linger for a while, than just disappear. And back to the *splat* issue, try to get the particles to fly out a little bit, instead of just being a little cloud thing, that might help.
    -On the topic of the jumping, i think the small jump is good, but a high leap would be good too. Maybe you can have both, so that way when they move as a group it can look like a pulsating mass of them, with a few idiots hopping around. It'll make it a bit more accurate, and add more versatility to the walk. And it'll be pretty lolzy.
    -I'd also add little tentacles on his lower body, cause the flood have like....50 little tentacle legs instead of four normal ones, but it wouldn't be very noticeable and it might be pointless work, so only do that if you want.
    That's...uh...kinda it.
     
  9. Fingolfin

    Fingolfin

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    I studied the halo 3 flood unit, and they seem to have six "legs" in total. I only did four not to stress the engine too much, i think it's enough.
    But about the splash, now that you say it, i think you're right. Solid materials can't fade, but i can make an extra blend material for those parts, and fix the stuff you said.
    As for the jump anim, i will copy the regular jump and add a little height and spin to it. Perhaps i can add an alternate stand animation too. But i will have to wait untill tomorrow to fix all this.
    Thanks.
     
  10. Misha

    Misha

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    add "death spell" :p
     
  11. Just_Spectating

    Just_Spectating

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    you should actually make it like, Jumping forward, then exploding, for the death spell, and for the regular death just a tiny pop.
     
  12. Fingolfin

    Fingolfin

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    True. Death in mid-air it is.
     
  13. Just_Spectating

    Just_Spectating

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    you should have a spell alternate as well, of infecting a dead body, looking like it's burrowing, or just eating
     
  14. Fingolfin

    Fingolfin

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    Well, we'll see about that, let me just fix those other few things first.
    Might publish the updates later this evening.
     
  15. Grendel

    Grendel

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    Oh man... this brings back memories of the first Halo game and blowing these things to bits...
    Awesome model! I was (once) making a Halo map, and this is a must have in any Halo map involving the Flood. Good job, 4/5 cause nothing can ever be perfect. :xxd:
     
  16. screamza

    screamza

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    Amazing Model so perfect for the game im creating just wondering when game will come out and if it did fail when will models come out

    P.S. im not making halo but halo wars no one has thought of it yet and i would like unit models only maybe you'll be biggest contributer if you give spartan models or flood models(bloblius form, beast form, this is infection form btw, flood buildings) any thing would help me i know you said you wouldn't realease but i really want to be done with this its been a year and the last one i made got deleted (i was depreesed for a month) well if you will thank you if not awesome model and thanks any way
     
  17. somecrazyhobo

    somecrazyhobo

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    Haha those things were seriously annoying on halo :p
    Great job, it looks awesome
     
  18. Fingolfin

    Fingolfin

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    @screamza: The spartan model is not mine. I got it from this site.
    Though it doesn't have proper attatchment points.

    Btw, flood buildings?
    There are no such things in halo canon! :S
     
  19. Bernkastel

    Bernkastel

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    Just today i played Halo 3 from start to end.. And after that.. I've started not to like this model :). It looks like what it should look like though.
     
  20. Grendel

    Grendel

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    Well, you could make the Gravemind or the infected High Charity. Or both.

    The teamcolor-version spartan model can be downloaded here.

    http://www.hiveworkshop.com/forums/models-530/halo-master-chief-teamcoloured-66441/?prev=search%3Dhalo%26d%3Dlist%26r%3D20