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Floating text

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Set the velocity of the texttag to some value at a 90 degree angle.

Here is an example from the internet:
  • Floating Text - Create floating text that reads "text" at (Position of (Target Unit of Ability Being Cast/Attacked Unit [Depending on your event])) with Z offset "your offset value", using font size 8.00, color (80.00%, 80.00%, 80.00%), and 0.00% transparency
  • Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
  • Floating Text - Change (Last created floating text): Disable permanence
  • Floating Text - Change the lifespan of (Last created floating text) to 1.50 seconds
  • Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
It leaks of course, but you get the point. I just took this off the first google result.
 
Level 23
Joined
Oct 20, 2012
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  • Floating Text - Create floating text that reads "text" at (Position of your unit) with Z offset "your offset value", using font size 8.00, color (80.00%, 80.00%, 80.00%), and 0.00% transparency
  • Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
  • Floating Text - Change (Last created floating text): Disable permanence
  • Floating Text - Change the lifespan of (Last created floating text) to 1.50 seconds
  • Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
something like that..

EDIT : LOL.. Purgeandfire is faster..
 
Level 5
Joined
Nov 30, 2012
Messages
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The color can either be |cffffcc00 with the text or colored 100%, 80%, 0% to make it gold.
 
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