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Floading text

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Level 9
Joined
Aug 15, 2007
Messages
261
need help about floading text
wen I start a movie and use kamera (to rotate)
I see all golading texts in the obseg of the camera ( thay are not in a same region)
here's the text:
  • Text 1
    • Events
      • Time - Elapsed game time is 0.50 seconds
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads Long Ago When The V... at (Center of Region 026 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
how can I hide it from the cammeras
 
Level 5
Joined
Feb 19, 2007
Messages
107
You would need to set a variable as the floating text then hide the text using the variable do your camera stuff then show it again after like this:
  • FLOATING TEXT
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads TESTING !!! at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
      • Set Text1 = (Last created floating text)
  • CAMERA
    • Events
      • Time - Elapsed game time is 50.00 seconds
    • Conditions
    • Actions
      • Floating Text - Hide Text1 for (All players)
      • -------- CAMERA CODE HERE --------
      • Floating Text - Show Text1 for (All players)
 
Level 9
Joined
Aug 15, 2007
Messages
261
You would need to set a variable as the floating text then hide the text using the variable do your camera stuff then show it again after like this:
  • FLOATING TEXT
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads TESTING !!! at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
      • Set Text1 = (Last created floating text)
  • CAMERA
    • Events
      • Time - Elapsed game time is 50.00 seconds
    • Conditions
    • Actions
      • Floating Text - Hide Text1 for (All players)
      • -------- CAMERA CODE HERE --------
      • Floating Text - Show Text1 for (All players)

can you do it on a map I'm bad whit variables
pls man
 
Level 5
Joined
Feb 19, 2007
Messages
107
First add these triggers to turn to cinematic mode:
  • Cinematic - Turn cinematic mode On for (All players)
  • Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
  • Cinematic - Disable user control for (All players)
  • Cinematic - Clear the screen of text messages for (All players)
  • Cinematic - Turn subtitle display override On
Next Add the following trigger to rotate the camera around a point:
  • Camera - Rotate camera 90.00 degrees around (Center of (Playable map area)) for Player 1 (Red) over 2.00 seconds
(you will need extra actions to make this work for all players.
Then you must re-enable everything you did at the start to remove cinematic mode like so.
  • Cinematic - Turn cinematic mode Off for (All players)
  • Cinematic - Turn off letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
  • Cinematic - Enable user control for (All players)
  • Cinematic - Turn subtitle display override Off
Hope this helps.
 
Level 9
Joined
Aug 15, 2007
Messages
261
First add these triggers to turn to cinematic mode:
  • Cinematic - Turn cinematic mode On for (All players)
  • Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
  • Cinematic - Disable user control for (All players)
  • Cinematic - Clear the screen of text messages for (All players)
  • Cinematic - Turn subtitle display override On
Next Add the following trigger to rotate the camera around a point:
  • Camera - Rotate camera 90.00 degrees around (Center of (Playable map area)) for Player 1 (Red) over 2.00 seconds
(you will need extra actions to make this work for all players.
Then you must re-enable everything you did at the start to remove cinematic mode like so.
  • Cinematic - Turn cinematic mode Off for (All players)
  • Cinematic - Turn off letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
  • Cinematic - Enable user control for (All players)
  • Cinematic - Turn subtitle display override Off
Hope this helps.

  • Cinematic - Clear the screen of text messages for (All players)
if I only use that in my move will it hide the texts?
becose my movie have that stuff's you taped
 
Level 9
Joined
Aug 15, 2007
Messages
261
In which case remove that trigger.
Most cinematic makers like to use it because it makes the screen less cluttered.

I like it the easy way becose when I potimize the map all the stuf's are gettihg harder for the hacker's when there are more stuff in 1 trigger
(I may Seem's that I am thinking stuoid way but tru it your self..)
and that tigger of your's is usefull
and 10x for all the help man
 
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