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Flesh decay

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Aug 16, 2007
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Hi guys, first thing: Thx HappyTauren, i solved my camera problem (maybe you remember the thread)! Now it workes!

But i got a new problem: i want to make a unit, that dies, and its body should lay around on the ground, but it should not decay.
i tried "suspend corpse decay", this didnt work.
so i tried a trigger "A unit owned by player 1 dies" -> "Create a permanent fleshy footman corpse for player 1 at (center of (Region centered at (Position of (Dying unit) with size (0.00, 0.00 facing (Random angle) degrees", this didnt work too.

can you tell me how to get this unit not decaying?
 
in gameplay constants there is a decay length period. Im not sure if this will help, but you can extend the decay of ALL corpses by changing that.
 
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