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How to import Go to "File->Preferences" and turn "Automatically create unknown variables when pasting trigger data" on. Open the trigger editor and copy the "Flame Missile" folder. Open the object editor and copy the unit "Dummy", the spell "Flame Missile" and the other spell "Flame Missile (Dummy)". // Note that you only can copy one spell at a time Close the map and open your own map. Paste all the copied data into your own map. You are done! Spell description The hero locks its target with dark magic and when the target is locked he begins calling fire explosions around the target, dealing 50/100/150 damage to all nearby units. The targeted unit will break all his bones, taking 100/150/200 damage. When the targets' bones are broken, there wil be sent magical fire missiles out of his body, exploding on all nearby enemy units. Each of the 10 missiles will deal 10/15/20 damage. About this spell The spell "Flame Missile" contains nomore than one trigger and is easily understandable and configureable, making the spell fun for everyone. It contains a long description in the trigger editor, making everybody understand the spell, its features and how to import it into their own map. Its a kinda simple spell, but with the high amount of details and eyecandy it should be fine. The coding is nice and clean and might be a good look'n'learn spell. The triggered spell is fully GUI, MUI, leakless, laggless and should not contain any bugs. If you find a bug, please contact me. Copyright Please respect my time spent on this, and you do that by following the mentoded things below: Give credits if used in your map. Do not distribute this spell to any other sites. If you find any bugs, please contact me. |