- Joined
- Nov 1, 2007
- Messages
- 42
hello, well i'm creating my first map but i've ran into my first problem which is, i want the colors to be fixed to player positions, as in when people join the game they can't switch their color by using the color drop-down list but by moving player slots.
second question is, i've seen tutorials for dummy units and talk about them but i'd like to know why are they more useful than just slapping the ability straight onto your unit, i've heard it reduces lag on the first cast or something similar but i don't know how this can be true considering you're triggering another unit to cast it.
thanks in advance for your help.
second question is, i've seen tutorials for dummy units and talk about them but i'd like to know why are they more useful than just slapping the ability straight onto your unit, i've heard it reduces lag on the first cast or something similar but i don't know how this can be true considering you're triggering another unit to cast it.
thanks in advance for your help.