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Fix weird normals for me plz

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Apr 27, 2012
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Hello everyone,

the normals on the face of this model are odd, resulting in weird lighting:
full


Can someone quickly fix this? Maybe sb with access to a tool that can automatically recalculate normals.

Thanks in advance, +rep promised!
 

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how did you mess them up in the first place? it can't be the mdlvis because the "delete normal modifiers" button would be active even between program restarts but it's not
NEVERMIND, it's just Jaina.mdx's face messed up like that by default, wow
here, i imported sorceress.mdx's face instead
 

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I've never seen a 'recalculate normals' work on anything that wasn't on a modeling level (such as 3DS Max or Blender). Mdlvis is known to mess them up at the drop of a hat for no reason whatsoever so you have to be careful when editing any model with that.
 
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