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First time terraining - Take a look

Discussion in 'Terrain & Level Design' started by NiddHogg-kun, May 31, 2009.

  1. NiddHogg-kun

    NiddHogg-kun

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    Well i just tried to make something. These ones are not that good but i still need some TIPs and maybe ideas.


    Lost Tower
    [​IMG]

    Airship Yard
    [​IMG]

    Tower Of Sargeras
    [​IMG]

    Forest In The Mist
    [​IMG]
     
    Last edited: May 31, 2009
  2. ban-lord

    ban-lord

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    Its all too bright. The third one, is the best, but it's still very bland.
     
  3. NiddHogg-kun

    NiddHogg-kun

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    any ideas how to make them better?
     
  4. ban-lord

    ban-lord

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    Well, I don't really see where you would need to make changes honestly. What is the plot of the images?
     
  5. NiddHogg-kun

    NiddHogg-kun

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    Well... word "plot" has a lot of meanings >.>
     
  6. ban-lord

    ban-lord

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    By plot, I mean like, the story, or not necessarily story, but the information behind the making of the terrain. Like, what was the CORE GOAL you wanted to achieve when you made these terrains?
     
  7. Bu113t

    Bu113t

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    I think first 1 is best but there is a selection circle
     
  8. NiddHogg-kun

    NiddHogg-kun

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    Well these were just practise but i thought about "the story"

    the "Lost Tower' is tower on the island that is not in any map.("map" is not wc3 map >.>) In that tower there is lighting that gives to the person who goes to that tower "Rune of Lighting"

    "Airship Yard" is still demo. I want to make it much better. This will be really big tower in AIR and it will be playable. Just some Air locations.

    "Tower Of Sargeras" is just decoration

    yea... sorry didnt see that


    Check new one
     
    Last edited: May 31, 2009
  9. thedeathunterxx

    thedeathunterxx

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    here is good advise :

    You seem to be good for your first terrain. But consider your camera angles first.... You might want a camera angle that can both have :
    1- The object your displaying (Foreground)
    2- The Sky (Background)
    3- The Transitional area ( in between the Foreground and Background)

    Usually a good camera angle is :
    -- 0 AOA ( angle of attack)
    -- 200 - 500 Z Offset ( Height Offset)
    -- 900 -1300 Distance
    -- 70 - 120 FOV (Field of View)
    -- 5000 -10000 Far Clipping

    The values are wide ranged, but just play with those values in between, you should experiment alot with camera angles( try looking at the legndary terrain thread ) and find out which is the best angles for your screenshots.

    2nd thing, You should focus alot on having a good atmosphere. you should Always include the sky in your screenies, and to never forget about not showing the "End of the World " line, always cover that up with some type of hill of some sort.

    LAstly, use the UTM ( Ultimate Terraining Map ) it is a terrainers dream come true =) you can find it in the terrain forums.

    Come up with more terrain and we will tell you how to further improve on your terrain.
     
  10. Megafyr

    Megafyr

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    Looks nice for first time. The second picture doesn't look that good. Try to avoid scaling stuff so big that their appearence is killed by the textures. Also you should play around with fog some more, maybe add some lightning effects? You will find them in UTM.

    I'm curious about those trees. Are they made by doodads or it it a model you're using? :p
     
  11. Wolfhelm

    Wolfhelm

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    I would back the camera off - it seems like there is more stuff in the terrain you just cant see cuz camera is too close.

    Fog is too thick - maybe thats what you want but its boring i rather see stuff not just white fog.

    If your going to use archways, collums, pillars to create round buildings rotate them evenly otherwise it looks messy.
     
  12. NiddHogg-kun

    NiddHogg-kun

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    i downloaded those trees from XGM ^^

    I would back the camera off - it seems like there is more stuff in the terrain you just cant see cuz camera is too close.

    Fog is too thick - maybe thats what you want but its boring i rather see stuff not just white fog.

    ok i will try

    thx for help :D
     
  13. madcd

    madcd

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    on the posative side for your first terrians very good . . you can use thick mist if you want just depends what you are trying to create
     
  14. NiddHogg-kun

    NiddHogg-kun

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    ok thx ^^
     
  15. Nbah

    Nbah

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    Not bad, but you need more creativity. Instead of using only cityscape-arches etc. try using your imagination and using different unique models to make the terrain look more nice.
     
  16. Squidle

    Squidle

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    I guess you like the color... White?
     
  17. Belgarath

    Belgarath

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    Put the first and last one together in some way, then lessen the whiteness. It'd look great, I think.
    Fourth is very nice, but it's also too bright. Lessen the brightness and add in some bushes or so. Very nicely simple though.