Finding correct AoA for camera movement

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Sep 21, 2007
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How do find the correct Angle of Attack value for a unit moving on steep mountains or lower ground?

P.S: im thinking its the angle between two 3d vectors, the first vector being the x,y,z of the unit, and the other vector being the sight range distance from the first vector.

*Also using a third person camera if it makes a difference.

Thanks in advance
 
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