- Joined
- May 9, 2008
- Messages
- 28
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Events
Unit - A unit Is issued an order targeting a point
Conditions
(Target unit of issued order) Equal to unit[0]
Actions
Set point = (Target point of issued order)
Unit - Order unit[0] to Move To (point offset by (Distance between (Position of unit[0]) and point) towards ((Angle from (Position of unit[0]) to point) + 180.00) degrees)
okay well this is supposed to make it so when the player has a unit selected and issues it to a point it goes the opposite way. everything is reversed
Events
Unit - A unit Is issued an order targeting a point
Conditions
(Target unit of issued order) Equal to unit[0]
Actions
Set point = (Target point of issued order)
Unit - Order unit[0] to Move To (point offset by (Distance between (Position of unit[0]) and point) towards ((Angle from (Position of unit[0]) to point) + 180.00) degrees)
okay well this is supposed to make it so when the player has a unit selected and issues it to a point it goes the opposite way. everything is reversed
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