Moderator
M
(0 ratings)
Still, the is in progress (not fully done) I suggest redirection for this map to our Map Develporment Forum make a thread there about your map and ask for feedback from other users before release
Voting for :
Rejection
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Reasons :
>>Resources aren't credited
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"Template by Daffa the Mage"
arent resources things you have used that you didnt make?
yeah i dont have ANY resources for this game the only person who as ever touched it is me. all the spells i made and all the animations and icons are pure GUI originals
Okay, I'm modifying my review, but still, WIP aren't allowed, so the voting retains the same
Will play and see wether the map is worthy for approval
Fix your description, use VK's Description Generator for easy description making (Java Required)
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However I know a lot of the abilities share the same order ID. That was intentional. Ward Master for example, his ultimate is with serpent ward the idea is that his ultimate modifies the wards so that every some odd seconds he can make a big ass ward followed by a regular 1.
And Storm, Earth, and Fire are supposed to be separate entities. I want them to have that separate hp, mp, and xp bar. I also want them to have a small bonus to hp and mp regen when not in play. How would I accomplish this without them premade.
Same on the wolves, idk how to make it so that they get the change ability set per night and day without the preset units.
The items I do know how to remove tho.
As for the //start... OMG I TOTALY FORGOT ABOUT THAT, yeah I hate it too, as 2 why it Dosent work is cuz it only works for p1. The reason on it is cuz the game sorely needs draft/ captins mode, whatever u want to call it and don't know how to make it has someone posted how to do that? i couldnt find anything.
For the jungle camps, I gave them wander because I wanted the to never be in the same place, what I'm not happy about it is the experience it provides, I spent weeks trying to fix it and came to no avail.
Efficient triggering:
The triggering needs to be efficient and mostly leakless.
Suggested Links for Description : http://www.hiveworkshop.com/forums/tools-560/map-description-generator-1-2-a-224558/Submitted Map Resources need to have a good description on the Hive. Map title, author, features list, short gameplay explanation, a credits list, screenshots, a changelog, etc.
A map description that only contains "Hope you like it, my first map" or "power core v3 new updates, see loadingscreen good map" will be rejected.
Furthermore, maps dubbed as "CONSTRUCTION" maps are not allowed either. If you want a user to add something to your map for you (system, etc.), then please make a thread in WEHZ.