- Joined
- Feb 24, 2008
- Messages
- 183
Ok, so I just started modelling, glancing through some diffrent tutorials for export as .mdl and mdl<->mdx, and texturing.
And I finally finished one that gave me no errors all the way through, it uses in-game textures which I've re-checked paths to a couple of times, It shows properly in wc3viewer, but in-game the texture doesn't show. The models is there, but it's all gray.
What could be the problem?
I use 3ds max 2010 Trial version, NEOdex to export, MdlxConv to convert.
And I finally finished one that gave me no errors all the way through, it uses in-game textures which I've re-checked paths to a couple of times, It shows properly in wc3viewer, but in-game the texture doesn't show. The models is there, but it's all gray.
What could be the problem?
I use 3ds max 2010 Trial version, NEOdex to export, MdlxConv to convert.