I played the game and I found it pretty funny, though I don't understand why leaving the terrain so empty without walkable or decorative doodads. Then, I would like to see more than 5 characters for more variation. Next, I think every character should have something special which makes him unique (excluding starting attributes), something like a skill which only that character has. Also, more items would be cool too. Something like an orb which gives +3 to all attributes with 2000 gold cost maybe. You may remove the Stealth skill and make an item that allows you to cast it so that you can put that unique skill I spoke of to every character. Talking about the 4th skill (R hotkey skill), it's too imba. I can just kill anyone in front of me too quickly in one click. It may have a small AoE but I think it should be nerfed anyway. It's better than Fatality itself!
Overall the game was exciting and great. For now, it gets 3/5 and my vote for APPROVAL!
1.) About the "unique" ability, it's the "Fatality" ability actually. They have the same names, but they execute them uniquely. And it's the title. ^^,. Have you tried all of 'em? Hehe.
2.) About the "Special Ability", it's so powerful and has AoE, but using it is a risk. While using it, you're currently disabled (Channel Based) and another fighter can freely cast the Fatality against you. And the fact that the casting type is instant, makes it harder to "aim". So if I ever try to "fix" it, maybe it's just the cooldown. Timing is the key!
3.) About making new characters, hmmm... Gimme ideas about them and how will their Fatality would look like, if I have time I may add some.
4.) About the Stealth, well I don't know if I will remove it. Don't hate me please!
5.) About the terrain, hehe, it's my weakness as a mapper, I mean I really suck at terraining. Why? Because whenever I start making doodads on random places, it starts bothering me to the point that I wanna make symmetry in my map, like if there's a tree there, then there should be another tree in the opposite coordinates, that's why if you will notice, the tiles in the left are identical to the right ones. It ended up deleting all the doodads so the bugging feeling is gone. Maybe someone can give me some tips about terraining. I mean specific tips for my map.
6.) Did you ever got 10 kills streak? Just askin'
7.) Thanks for the comment!