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Fatal Error

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Level 18
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May 11, 2012
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2,103
What EVERYHING can cause Fatal Error or Warcraft 3 stopped working?

I'm experiencing both sometimes...
I have no lag, very little leaks..
IDK what causes this, players aren't complaining about anything but it suddenly crashes in the middle of playing..
 
Level 28
Joined
Sep 26, 2009
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2,520
Endless loop may be caused by for example 2 triggers - like this:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Acquires an item
    • Conditions
    • Actions
      • Hero - Drop (Item being manipulated) from (Triggering unit)
  • Untitled Trigger 002
    • Events
      • Unit - A unit Loses an item
    • Conditions
    • Actions
      • Hero - Give (Item being manipulated) to (Triggering unit)
These 2 triggers will pretty much crash your game as one fires the other and vice-versa, creating an endless loop.

The above situation may not be exactly your problem, but now you probably get the idea what I'm writing about.

Also, it does not matter if you have a few triggers with getlocalplayer, or many; even one can cause problems.
 
Level 5
Joined
Jun 14, 2009
Messages
106
There are several other reason why it might crash like:

- Resuming/Pausing timers, that haven't been started yet.
- Non-hero units picking up attribute enhancing items.
- Incomplete custom techtrees.
- Incorrect use of the Landmine ability.
- Large number of simultaneous order commands in the trigger editor.
- Incorrect use of Metamorphosis.

These are just a few fatal error bugs that I have encountered in the past. Tell us what is happening just before the error shows up, maybe someone here can figure out what is happening.
 
Level 18
Joined
May 11, 2012
Messages
2,103
There are several other reason why it might crash like:

- Resuming/Pausing timers, that haven't been started yet.
- Non-hero units picking up attribute enhancing items.
- Incomplete custom techtrees.
- Incorrect use of the Landmine ability.
- Large number of simultaneous order commands in the trigger editor.
- Incorrect use of Metamorphosis.

These are just a few fatal error bugs that I have encountered in the past. Tell us what is happening just before the error shows up, maybe someone here can figure out what is happening.

Well, I really don't know and can't really tell exactly lol
I really don't know hahah

I'm going to see through map know with your examples and the pother one up
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,255
Anything that causes the game engine to enter an illegal state. A good example is getting it to dereference the "NULL" pointer as that page is marked as program code (segmentation fault). Most crashes are related to this happening, especially object editor value related crashes.
 
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