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Fatal Error Cinematic

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Not open for further replies.
Level 5
Joined
Jun 16, 2009
Messages
49
I getting a fatal error sometimes when running a cinematic.
I already changed the cinematic trigger 100000000 times but i can't solve it. :goblin_jawdrop:

semttulocbv.png


Anyone can help?
 
Level 9
Joined
Dec 21, 2011
Messages
332
Maybe you put another related trigger like:

Bad Action/Event/Condition can cause this
Trigger is too much for your computer
Too many imports(?)
====
Anyways if still not working try to open up a new map and copy paste the cinematic (w/ dummy units for the speeches) and see what happen.
And if you have Cinematic Related trigger, one at a time paste them. You may track the cause of this error.

IMHO I think this is because of a bad trigger
-Da Fist-
 
Level 5
Joined
Jun 16, 2009
Messages
49
Its not too many imports..
Its not my computer..
I just imported the warcraft 3 ROC last mission cinematic,and made the "attachments" to work nice in my map.

Here is the trigger,if you can read:
HTML:
Jaina Cinematic
    Events
    Conditions
    Actions
        Countdown Timer - Pause Level
        Countdown Timer - Hide LevelEnd_Win
        Countdown Timer - Pause Level_End
        Game - Turn the day/night cycle Off
        Cinematic - Fade out over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Wait 2.20 seconds
        Set CameraPoint = (Target of current camera view)
        Unit - Pause all units
        Unit Group - Remove all units from InvulnerableGroup
        Unit Group - Add all units of (Units in (Playable map area)) to InvulnerableGroup
        Unit Group - Remove all units of NeutralBuildings from InvulnerableGroup
        Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Make (Picked unit) Invulnerable)
        Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Remove All buffs from (Picked unit))
        Sound - Play Doom
        Cinematic - Turn cinematic mode On for (All players)
        Camera - Apply Jaina01A <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 6 (Orange) over 0.00 seconds
        Camera - Apply Jaina01B <gen> for Player 1 (Red) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 2 (Blue) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 3 (Teal) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 4 (Purple) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 6 (Orange) over 5.00 seconds
        -------- Clean Up Units --------
        Set JainaUnitsRemoved = True
        -------- Hide units as needed --------
        Set HiddenUnits = (Units in Annihilate Base1 <gen> matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is hidden) Equal to False)) and (((Owner of (Matching unit)) Equal to AAAP_NightElves) or ((Owner of (Matching unit)) Equal to P_Jaina))))
        Unit Group - Remove Jaina from HiddenUnits
        Unit Group - Pick every unit in HiddenUnits and do (Unit - Hide (Picked unit))
        -------- Establish Scene --------
        If ((Cristina 0021 <gen> is dead) Equal to True) then do (Hero - Instantly revive Cristina 0021 <gen> at (Center of JainaJaina01 <gen>), Hide revival graphics) else do (Do nothing)
        Unit - Make Cristina 0021 <gen> Invulnerable
        Unit - Move Cristina 0021 <gen> instantly to (Center of JainaJaina01 <gen>), facing 270.00 degrees
        Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimonde01 <gen>), facing 0.00 degrees
        Unit - Make Cristina 0021 <gen> face |c00006699Chaos (WarCraft Form)|r 0010 <gen> over 0.00 seconds
        Unit - Order Cristina 0021 <gen> to Hold Position
        Environment - Create Blight for (Owner of |c00006699Chaos (WarCraft Form)|r 0010 <gen>) from (Center of JainaArchimonde01 <gen>) to a radius of 1024.00
        Environment - Set sky to Felwood Sky
        -------- Remove Old Sentinels and Create New Sentinels --------
        Cinematic - Fade in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Unit - Unpause |c00006699Chaos (WarCraft Form)|r 0010 <gen>
        Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of JainaArchimonde02 <gen>)
        Wait 2.00 seconds
        -------- CAN CANCEL FROM THIS POINT FORWARD --------
        -------- CINEMATIC STARTS --------
        Cinematic - Fade out over 0.50 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Unit Group - Pick every unit in (Units owned by P_Jaina matching ((Life of (Matching unit)) Greater than or equal to (0.50 x (Max life of (Matching unit))))) and do (Unit - Set life of (Picked unit) to 25.00%)
        Camera - Apply Jaina02A <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 6 (Orange) over 0.00 seconds
        Wait 2.00 seconds
        Camera - Apply Jaina02B <gen> for Player 1 (Red) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 2 (Blue) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 3 (Teal) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 4 (Purple) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 6 (Orange) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Wait 2.00 seconds
        Unit - Make |c00006699Chaos (WarCraft Form)|r 0010 <gen> face 90.00 over 0.00 seconds
        Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimonde03 <gen>), facing 90.00 degrees
        Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of JainaArchimonde04 <gen>)
        Unit - Make Cristina 0021 <gen> face |c00006699Chaos (WarCraft Form)|r 0010 <gen> over 0.02 seconds
        Environment - Create Blight for (Owner of |c00006699Chaos (WarCraft Form)|r 0010 <gen>) from (Center of Blight01H <gen>) to a radius of 1024.00
        Cinematic - Fade in over 1.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Unit - Make |c00006699Chaos (WarCraft Form)|r 0010 <gen> face Cristina 0021 <gen> over 0.00 seconds
        Cinematic - Send transmission to (All players) from |c00006699Chaos (WarCraft Form)|r 0010 <gen> named Chaos: Play N07Archimonde21 <gen> and display Você tem muita cor....  Modify duration: Add 0.00 seconds and Wait
        Camera - Apply Jaina03 <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 6 (Orange) over 0.00 seconds
        Cinematic - Send transmission to (All players) from Cristina 0021 <gen> named Cristina: Play N07Jaina22 <gen> and display Está falando do qu....  Modify duration: Add 0.00 seconds and Wait
        -------- Create Teleport Effect --------
        Special Effect - Create a special effect at (Position of Cristina 0021 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
        Sound - Attach MassTeleportTarget <gen> to Cristina 0021 <gen>
        Sound - Play MassTeleportTarget <gen>
        Set JainaTeleportEffect = (Last created special effect)
        Set JainaEffectGone = False
        Set JainaIsGone = True
        -------- Jaina Disappears --------
        Unit - Hide Cristina 0021 <gen>
        Unit - Change ownership of Cristina 0021 <gen> to Neutral Passive and Change color
        -------- Remove Teleport Effect --------
        Special Effect - Destroy JainaTeleportEffect
        Set JainaEffectGone = True
        -------- Camera Shift --------
        Camera - Apply Jaina04a <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 6 (Orange) over 0.00 seconds
        Camera - Apply Jaina04b <gen> for Player 1 (Red) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 2 (Blue) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 3 (Teal) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 4 (Purple) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 6 (Orange) over (Length of N07Archimonde23 <gen>) seconds
        Animation - Play |c00006699Chaos (WarCraft Form)|r 0010 <gen>'s Attack Slam animation
        Animation - Queue |c00006699Chaos (WarCraft Form)|r 0010 <gen>'s stand animation
        Sound - Attach EarthquakeRock <gen> to |c00006699Chaos (WarCraft Form)|r 0010 <gen>
        Sound - Play EarthquakeRock <gen>
        Sound - Attach CrippleTarget1 <gen> to |c00006699Chaos (WarCraft Form)|r 0010 <gen>
        Sound - Play CrippleTarget1 <gen>
        Cinematic - Send transmission to (All players) from |c00006699Chaos (WarCraft Form)|r 0010 <gen> named Chaos: Play N07Archimonde23 <gen> and display Defensores!Mostrem ....  Modify duration: Add 0.00 seconds and Wait
        -------- CANNOT CANCEL AFTER THIS POINT --------
        Cinematic - Turn cinematic mode Off for (All players)
        Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimondeGuard <gen>), facing 90.00 degrees
        -------- Unhide units --------
        Unit Group - Pick every unit in HiddenUnits and do (Unit - Unhide (Picked unit))
        -------- Reset Vulnerability --------
        Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Make (Picked unit) Vulnerable)
        Unit - Unpause all units
        Selection - Select CurrentSelection
        Environment - Set sky to None
        -------- RESET CAMERA --------
        Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
        Camera - Pan camera for Player 1 (Red) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 2 (Blue) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 3 (Teal) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 4 (Purple) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 6 (Orange) to CameraPoint over 0.00 seconds
        Trigger - Turn on Soldiers Trolls <gen>
        Trigger - Turn on Soldiers Orc <gen>
        Countdown Timer - Resume Level_End
        Countdown Timer - Show LevelEnd_Win
        Countdown Timer - Resume Level
        Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of IntroCinArchimonde1 <gen>)
I dunno find leaks..it can be the problem??
Some times the fatal happens,not ever.
 
Level 9
Joined
Dec 21, 2011
Messages
332
Its not too many imports..
Its not my computer..
I just imported the warcraft 3 ROC last mission cinematic,and made the "attachments" to work nice in my map.

Here is the trigger,if you can read:
HTML:
Jaina Cinematic
    Events
    Conditions
    Actions
        Countdown Timer - Pause Level
        Countdown Timer - Hide LevelEnd_Win
        Countdown Timer - Pause Level_End
        Game - Turn the day/night cycle Off
        Cinematic - Fade out over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Wait 2.20 seconds
        Set CameraPoint = (Target of current camera view)
        Unit - Pause all units
        Unit Group - Remove all units from InvulnerableGroup
        Unit Group - Add all units of (Units in (Playable map area)) to InvulnerableGroup
        Unit Group - Remove all units of NeutralBuildings from InvulnerableGroup
        Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Make (Picked unit) Invulnerable)
        Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Remove All buffs from (Picked unit))
        Sound - Play Doom
        Cinematic - Turn cinematic mode On for (All players)
        Camera - Apply Jaina01A <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina01A <gen> for Player 6 (Orange) over 0.00 seconds
        Camera - Apply Jaina01B <gen> for Player 1 (Red) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 2 (Blue) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 3 (Teal) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 4 (Purple) over 5.00 seconds
        Camera - Apply Jaina01B <gen> for Player 6 (Orange) over 5.00 seconds
        -------- Clean Up Units --------
        Set JainaUnitsRemoved = True
        -------- Hide units as needed --------
        Set HiddenUnits = (Units in Annihilate Base1 <gen> matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is hidden) Equal to False)) and (((Owner of (Matching unit)) Equal to AAAP_NightElves) or ((Owner of (Matching unit)) Equal to P_Jaina))))
        Unit Group - Remove Jaina from HiddenUnits
        Unit Group - Pick every unit in HiddenUnits and do (Unit - Hide (Picked unit))
        -------- Establish Scene --------
        If ((Cristina 0021 <gen> is dead) Equal to True) then do (Hero - Instantly revive Cristina 0021 <gen> at (Center of JainaJaina01 <gen>), Hide revival graphics) else do (Do nothing)
        Unit - Make Cristina 0021 <gen> Invulnerable
        Unit - Move Cristina 0021 <gen> instantly to (Center of JainaJaina01 <gen>), facing 270.00 degrees
        Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimonde01 <gen>), facing 0.00 degrees
        Unit - Make Cristina 0021 <gen> face |c00006699Chaos (WarCraft Form)|r 0010 <gen> over 0.00 seconds
        Unit - Order Cristina 0021 <gen> to Hold Position
        Environment - Create Blight for (Owner of |c00006699Chaos (WarCraft Form)|r 0010 <gen>) from (Center of JainaArchimonde01 <gen>) to a radius of 1024.00
        Environment - Set sky to Felwood Sky
        -------- Remove Old Sentinels and Create New Sentinels --------
        Cinematic - Fade in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Unit - Unpause |c00006699Chaos (WarCraft Form)|r 0010 <gen>
        Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of JainaArchimonde02 <gen>)
        Wait 2.00 seconds
        -------- CAN CANCEL FROM THIS POINT FORWARD --------
        -------- CINEMATIC STARTS --------
        Cinematic - Fade out over 0.50 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Unit Group - Pick every unit in (Units owned by P_Jaina matching ((Life of (Matching unit)) Greater than or equal to (0.50 x (Max life of (Matching unit))))) and do (Unit - Set life of (Picked unit) to 25.00%)
        Camera - Apply Jaina02A <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina02A <gen> for Player 6 (Orange) over 0.00 seconds
        Wait 2.00 seconds
        Camera - Apply Jaina02B <gen> for Player 1 (Red) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 2 (Blue) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 3 (Teal) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 4 (Purple) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Camera - Apply Jaina02B <gen> for Player 6 (Orange) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
        Wait 2.00 seconds
        Unit - Make |c00006699Chaos (WarCraft Form)|r 0010 <gen> face 90.00 over 0.00 seconds
        Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimonde03 <gen>), facing 90.00 degrees
        Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of JainaArchimonde04 <gen>)
        Unit - Make Cristina 0021 <gen> face |c00006699Chaos (WarCraft Form)|r 0010 <gen> over 0.02 seconds
        Environment - Create Blight for (Owner of |c00006699Chaos (WarCraft Form)|r 0010 <gen>) from (Center of Blight01H <gen>) to a radius of 1024.00
        Cinematic - Fade in over 1.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Unit - Make |c00006699Chaos (WarCraft Form)|r 0010 <gen> face Cristina 0021 <gen> over 0.00 seconds
        Cinematic - Send transmission to (All players) from |c00006699Chaos (WarCraft Form)|r 0010 <gen> named Chaos: Play N07Archimonde21 <gen> and display Você tem muita cor....  Modify duration: Add 0.00 seconds and Wait
        Camera - Apply Jaina03 <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina03 <gen> for Player 6 (Orange) over 0.00 seconds
        Cinematic - Send transmission to (All players) from Cristina 0021 <gen> named Cristina: Play N07Jaina22 <gen> and display Está falando do qu....  Modify duration: Add 0.00 seconds and Wait
        -------- Create Teleport Effect --------
        Special Effect - Create a special effect at (Position of Cristina 0021 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
        Sound - Attach MassTeleportTarget <gen> to Cristina 0021 <gen>
        Sound - Play MassTeleportTarget <gen>
        Set JainaTeleportEffect = (Last created special effect)
        Set JainaEffectGone = False
        Set JainaIsGone = True
        -------- Jaina Disappears --------
        Unit - Hide Cristina 0021 <gen>
        Unit - Change ownership of Cristina 0021 <gen> to Neutral Passive and Change color
        -------- Remove Teleport Effect --------
        Special Effect - Destroy JainaTeleportEffect
        Set JainaEffectGone = True
        -------- Camera Shift --------
        Camera - Apply Jaina04a <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 2 (Blue) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 3 (Teal) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 4 (Purple) over 0.00 seconds
        Camera - Apply Jaina04a <gen> for Player 6 (Orange) over 0.00 seconds
        Camera - Apply Jaina04b <gen> for Player 1 (Red) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 2 (Blue) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 3 (Teal) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 4 (Purple) over (Length of N07Archimonde23 <gen>) seconds
        Camera - Apply Jaina04b <gen> for Player 6 (Orange) over (Length of N07Archimonde23 <gen>) seconds
        Animation - Play |c00006699Chaos (WarCraft Form)|r 0010 <gen>'s Attack Slam animation
        Animation - Queue |c00006699Chaos (WarCraft Form)|r 0010 <gen>'s stand animation
        Sound - Attach EarthquakeRock <gen> to |c00006699Chaos (WarCraft Form)|r 0010 <gen>
        Sound - Play EarthquakeRock <gen>
        Sound - Attach CrippleTarget1 <gen> to |c00006699Chaos (WarCraft Form)|r 0010 <gen>
        Sound - Play CrippleTarget1 <gen>
        Cinematic - Send transmission to (All players) from |c00006699Chaos (WarCraft Form)|r 0010 <gen> named Chaos: Play N07Archimonde23 <gen> and display Defensores!Mostrem ....  Modify duration: Add 0.00 seconds and Wait
        -------- CANNOT CANCEL AFTER THIS POINT --------
        Cinematic - Turn cinematic mode Off for (All players)
        Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimondeGuard <gen>), facing 90.00 degrees
        -------- Unhide units --------
        Unit Group - Pick every unit in HiddenUnits and do (Unit - Unhide (Picked unit))
        -------- Reset Vulnerability --------
        Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Make (Picked unit) Vulnerable)
        Unit - Unpause all units
        Selection - Select CurrentSelection
        Environment - Set sky to None
        -------- RESET CAMERA --------
        Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
        Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
        Camera - Pan camera for Player 1 (Red) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 2 (Blue) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 3 (Teal) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 4 (Purple) to CameraPoint over 0.00 seconds
        Camera - Pan camera for Player 6 (Orange) to CameraPoint over 0.00 seconds
        Trigger - Turn on Soldiers Trolls <gen>
        Trigger - Turn on Soldiers Orc <gen>
        Countdown Timer - Resume Level_End
        Countdown Timer - Show LevelEnd_Win
        Countdown Timer - Resume Level
        Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of IntroCinArchimonde1 <gen>)
I dunno find leaks..it can be the problem??
Some times the fatal happens,not ever.

I can't see leaks. So, you say sometimes? Is it the same scene? Anyways. Can't see the problem in the trigger.
 
Level 5
Joined
Jun 16, 2009
Messages
49
ITS TOO LARGE,but here:


  • Jaina Cinematic
    • Events
    • Conditions
    • Actions
      • Trigger - Turn off (This trigger)
      • Set P_Jaina = (Owner of Cristina 0021 <gen>)
      • Countdown Timer - Pause Level
      • Countdown Timer - Hide LevelEnd_Win
      • Countdown Timer - Pause Level_End
      • Game - Turn the day/night cycle Off
      • Cinematic - Fade out over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Wait 2.20 seconds
      • Set CameraPoint = (Target of current camera view)
      • Unit - Pause all units
      • Unit Group - Remove all units from InvulnerableGroup
      • Unit Group - Add all units of (Units in (Playable map area)) to InvulnerableGroup
      • Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Make (Picked unit) Invulnerable)
      • Sound - Play Doom
      • Cinematic - Turn cinematic mode On for (All players)
      • Camera - Apply Jaina01A <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Jaina01A <gen> for Player 2 (Blue) over 0.00 seconds
      • Camera - Apply Jaina01A <gen> for Player 3 (Teal) over 0.00 seconds
      • Camera - Apply Jaina01A <gen> for Player 4 (Purple) over 0.00 seconds
      • Camera - Apply Jaina01A <gen> for Player 6 (Orange) over 0.00 seconds
      • Camera - Apply Jaina01B <gen> for Player 1 (Red) over 5.00 seconds
      • Camera - Apply Jaina01B <gen> for Player 2 (Blue) over 5.00 seconds
      • Camera - Apply Jaina01B <gen> for Player 3 (Teal) over 5.00 seconds
      • Camera - Apply Jaina01B <gen> for Player 4 (Purple) over 5.00 seconds
      • Camera - Apply Jaina01B <gen> for Player 6 (Orange) over 5.00 seconds
      • -------- Clean Up Units --------
      • -------- Hide units as needed --------
      • Set HiddenUnits = (Units in Annihilate Base1 <gen> matching (((((Matching unit) is A structure) Equal to False) and (((Matching unit) is hidden) Equal to False)) and (((Owner of (Matching unit)) Equal to AAAP_NightElves) or ((Owner of (Matching unit)) Equal to P_Jaina))))
      • Unit Group - Remove Cristina 0021 <gen> from HiddenUnits
      • Unit Group - Pick every unit in HiddenUnits and do (Unit - Hide (Picked unit))
      • -------- Establish Scene --------
      • If ((Cristina 0021 <gen> is dead) Equal to True) then do (Hero - Instantly revive Cristina 0021 <gen> at (Center of JainaJaina01 <gen>), Hide revival graphics) else do (Do nothing)
      • Unit - Make Cristina 0021 <gen> Invulnerable
      • Unit - Move Cristina 0021 <gen> instantly to (Center of JainaJaina01 <gen>), facing 270.00 degrees
      • Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimonde01 <gen>), facing 0.00 degrees
      • Unit - Make Cristina 0021 <gen> face |c00006699Chaos (WarCraft Form)|r 0010 <gen> over 0.00 seconds
      • Unit - Order Cristina 0021 <gen> to Hold Position
      • Environment - Create Blight for (Owner of |c00006699Chaos (WarCraft Form)|r 0010 <gen>) from (Center of JainaArchimonde01 <gen>) to a radius of 1024.00
      • Environment - Set sky to Felwood Sky
      • -------- Remove Old Sentinels and Create New Sentinels --------
      • Cinematic - Fade in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Unit - Unpause |c00006699Chaos (WarCraft Form)|r 0010 <gen>
      • Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of JainaArchimonde02 <gen>)
      • Wait 2.00 seconds
      • -------- CAN CANCEL FROM THIS POINT FORWARD --------
      • -------- CINEMATIC STARTS --------
      • Cinematic - Fade out over 0.50 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Unit Group - Pick every unit in (Units owned by P_Jaina matching ((Life of (Matching unit)) Greater than or equal to (0.50 x (Max life of (Matching unit))))) and do (Unit - Set life of (Picked unit) to 25.00%)
      • Camera - Apply Jaina02A <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Jaina02A <gen> for Player 2 (Blue) over 0.00 seconds
      • Camera - Apply Jaina02A <gen> for Player 3 (Teal) over 0.00 seconds
      • Camera - Apply Jaina02A <gen> for Player 4 (Purple) over 0.00 seconds
      • Camera - Apply Jaina02A <gen> for Player 6 (Orange) over 0.00 seconds
      • Wait 2.00 seconds
      • Camera - Apply Jaina02B <gen> for Player 1 (Red) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
      • Camera - Apply Jaina02B <gen> for Player 2 (Blue) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
      • Camera - Apply Jaina02B <gen> for Player 3 (Teal) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
      • Camera - Apply Jaina02B <gen> for Player 4 (Purple) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
      • Camera - Apply Jaina02B <gen> for Player 6 (Orange) over ((Length of N07Archimonde21 <gen>) + 0.50) seconds
      • Wait 2.00 seconds
      • Unit - Make |c00006699Chaos (WarCraft Form)|r 0010 <gen> face 90.00 over 0.00 seconds
      • Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimonde03 <gen>), facing 90.00 degrees
      • Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of JainaArchimonde04 <gen>)
      • Unit - Make Cristina 0021 <gen> face |c00006699Chaos (WarCraft Form)|r 0010 <gen> over 0.02 seconds
      • Environment - Create Blight for (Owner of |c00006699Chaos (WarCraft Form)|r 0010 <gen>) from (Center of Blight01H <gen>) to a radius of 1024.00
      • Cinematic - Fade in over 1.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
      • Unit - Make |c00006699Chaos (WarCraft Form)|r 0010 <gen> face Cristina 0021 <gen> over 0.00 seconds
      • Cinematic - Send transmission to (All players) from |c00006699Chaos (WarCraft Form)|r 0010 <gen> named Chaos: Play N07Archimonde21 <gen> and display Você tem muita cor.... Modify duration: Add 0.00 seconds and Wait
      • Camera - Apply Jaina03 <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Jaina03 <gen> for Player 2 (Blue) over 0.00 seconds
      • Camera - Apply Jaina03 <gen> for Player 3 (Teal) over 0.00 seconds
      • Camera - Apply Jaina03 <gen> for Player 4 (Purple) over 0.00 seconds
      • Camera - Apply Jaina03 <gen> for Player 6 (Orange) over 0.00 seconds
      • Cinematic - Send transmission to (All players) from Cristina 0021 <gen> named Cristina: Play N07Jaina22 <gen> and display Está falando do qu.... Modify duration: Add 0.00 seconds and Wait
      • -------- Create Teleport Effect --------
      • Special Effect - Create a special effect at (Position of Cristina 0021 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
      • Sound - Attach MassTeleportTarget <gen> to Cristina 0021 <gen>
      • Sound - Play MassTeleportTarget <gen>
      • Set JainaTeleportEffect = (Last created special effect)
      • Set JainaEffectGone = False
      • Set JainaIsGone = True
      • -------- Jaina Disappears --------
      • Unit - Hide Cristina 0021 <gen>
      • Unit - Change ownership of Cristina 0021 <gen> to Neutral Passive and Change color
      • Wait 2.00 seconds
      • -------- Remove Teleport Effect --------
      • Special Effect - Destroy JainaTeleportEffect
      • Set JainaEffectGone = True
      • -------- Camera Shift --------
      • Camera - Apply Jaina04a <gen> for Player 1 (Red) over 0.00 seconds
      • Camera - Apply Jaina04a <gen> for Player 2 (Blue) over 0.00 seconds
      • Camera - Apply Jaina04a <gen> for Player 3 (Teal) over 0.00 seconds
      • Camera - Apply Jaina04a <gen> for Player 4 (Purple) over 0.00 seconds
      • Camera - Apply Jaina04a <gen> for Player 6 (Orange) over 0.00 seconds
      • Camera - Apply Jaina04b <gen> for Player 1 (Red) over (Length of N07Archimonde23 <gen>) seconds
      • Camera - Apply Jaina04b <gen> for Player 2 (Blue) over (Length of N07Archimonde23 <gen>) seconds
      • Camera - Apply Jaina04b <gen> for Player 3 (Teal) over (Length of N07Archimonde23 <gen>) seconds
      • Camera - Apply Jaina04b <gen> for Player 4 (Purple) over (Length of N07Archimonde23 <gen>) seconds
      • Camera - Apply Jaina04b <gen> for Player 6 (Orange) over (Length of N07Archimonde23 <gen>) seconds
      • Animation - Play |c00006699Chaos (WarCraft Form)|r 0010 <gen>'s Attack Slam animation
      • Animation - Queue |c00006699Chaos (WarCraft Form)|r 0010 <gen>'s stand animation
      • Sound - Attach EarthquakeRock <gen> to |c00006699Chaos (WarCraft Form)|r 0010 <gen>
      • Sound - Play EarthquakeRock <gen>
      • Sound - Attach CrippleTarget1 <gen> to |c00006699Chaos (WarCraft Form)|r 0010 <gen>
      • Sound - Play CrippleTarget1 <gen>
      • Cinematic - Send transmission to (All players) from |c00006699Chaos (WarCraft Form)|r 0010 <gen> named Chaos: Play N07Archimonde23 <gen> and display Defensores!Mostrem .... Modify duration: Add 0.00 seconds and Wait
      • -------- CANNOT CANCEL AFTER THIS POINT --------
      • Cinematic - Turn cinematic mode Off for (All players)
      • Unit - Move |c00006699Chaos (WarCraft Form)|r 0010 <gen> instantly to (Center of JainaArchimondeGuard <gen>), facing 90.00 degrees
      • -------- Unhide units --------
      • Unit Group - Pick every unit in HiddenUnits and do (Unit - Unhide (Picked unit))
      • -------- Reset Vulnerability --------
      • Unit Group - Pick every unit in InvulnerableGroup and do (Unit - Make (Picked unit) Vulnerable)
      • Unit - Unpause all units
      • Environment - Set sky to None
      • -------- RESET CAMERA --------
      • Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
      • Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
      • Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
      • Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
      • Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
      • Camera - Pan camera for Player 1 (Red) to CameraPoint over 0.00 seconds
      • Camera - Pan camera for Player 2 (Blue) to CameraPoint over 0.00 seconds
      • Camera - Pan camera for Player 3 (Teal) to CameraPoint over 0.00 seconds
      • Camera - Pan camera for Player 4 (Purple) to CameraPoint over 0.00 seconds
      • Camera - Pan camera for Player 6 (Orange) to CameraPoint over 0.00 seconds
      • Trigger - Turn on Soldiers Trolls <gen>
      • Trigger - Turn on Soldiers Orc <gen>
      • Countdown Timer - Resume Level_End
      • Countdown Timer - Show LevelEnd_Win
      • Countdown Timer - Resume Level
      • Unit - Order |c00006699Chaos (WarCraft Form)|r 0010 <gen> to Move To (Center of IntroCinArchimonde1 <gen>)
 
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