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Moderator
18:33, 14th Feb 2010
DonDustin: nice building
DonDustin: nice building
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(8 ratings)
ApprovedSure, go ahead.
is there a way to make is spawn a terrain below it like grass or something? Kinda like how undead buildings make blight.
Trigger

Events


Unit - A unit Finishes construction

Conditions


(Unit-type of (Constructed structure)) Equal to Farm

Actions


Set Point = (Position of (Constructed structure))


Environment - Change terrain type at Point to Lordaeron Summer - Grass using variation -1 in an area of size 2 and shape Circle


Custom script: call RemoveLocation(udg_Point)
Why not have a custom ubersplat to go with this?


