- Joined
- Sep 21, 2007
- Messages
- 517
guys, i believe i saw once a fadefilter that embodies an action, or shows an action being made, rather than staying static, and im not sure in what format this fadefilter is, because a fadefilter is supposed to be a picture if i am not correct, and pictures are not like animationed pictures, but just something static, so can someone explain to me how it works? because im thinkingmaybe the general use of fadefilter is limited and that its not being used to cause "actions to appear", such as shooting for example, may someone explain this to me further please, and what i would have to do to get one working fadefilter that embodies an action, if so, any specific references would help alot.
also, what type of blend modes are there? i only know the blend mode BLEND_MODE_BLEND, because i believe the type of blend mode may cause a different type of transition, which may be good for my map. The blend modes are applicable in the action
Thanks for your time
of course a +rep, except that would not be enough, hope this cute smily makes it enough tho xP
also, what type of blend modes are there? i only know the blend mode BLEND_MODE_BLEND, because i believe the type of blend mode may cause a different type of transition, which may be good for my map. The blend modes are applicable in the action
JASS:
call SetCineFilterBlendMode(BLEND_MODE_BLEND)
Thanks for your time
of course a +rep, except that would not be enough, hope this cute smily makes it enough tho xP
