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Facing Angle of Rooted Buildings

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Sep 15, 2013
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Lets say I have 3 nightelf buildings (with root ability) which I intend to have different facing angle each. Is there a way using triggers to change it? Thanks in advance for anyone who will answer.
 
Structures with Root ability should be able to turn like air/ground units.
  • Unit - Make YOUR_UNIT face ANGLE over 0.00 seconds
The others do turn too, but the game doesn't update their facing angle. You can force-update their angle by hiding and showing them after half of a second.
 
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