Rheiko
Spell Reviewer
- Joined
- Aug 27, 2013
- Messages
- 4,214
GetLearnedSkillBJ() could be replaced with GetLearnedSkill() for a slight increase in speed.
Due to the nature of how exhume corpse is set up, it will continuously trigger the spell cooldown.
While this is a useful trick to show a cooldown. There's a downside to this specific setup.
The spell will continuously heal the caster even at full HP.
The solution is to create internal counters for every unit that owns the ability.
Increment them periodically and trigger the spell if the unit is not at full health.
Aside from that, there is also an issue with how extremely simple this is by design.
The usefulness of this resource is limited to only showcasing the Passive Cooldown Trick.
Nothing more. Anyone should be able to do a triggered heal by themselves.
After careful consideration, with utmost regret, this resource is rejected.
Rejected
Due to the nature of how exhume corpse is set up, it will continuously trigger the spell cooldown.
While this is a useful trick to show a cooldown. There's a downside to this specific setup.
The spell will continuously heal the caster even at full HP.
The solution is to create internal counters for every unit that owns the ability.
Increment them periodically and trigger the spell if the unit is not at full health.
Aside from that, there is also an issue with how extremely simple this is by design.
The usefulness of this resource is limited to only showcasing the Passive Cooldown Trick.
Nothing more. Anyone should be able to do a triggered heal by themselves.
After careful consideration, with utmost regret, this resource is rejected.
Rejected