Expedition Assault is a singleplayer map where you control a group of human soldiers that must defeat bandits that attack in waves. The map has been scanned for viruses, contains no crashes and follows the Hive's map submission rules, even though the description could be improved a tad bit by adding some screenshots (in hidden tags) and perhaps some more information.
The gameplay of this map isn't very good. You control a rather large army consisting of ~35 units and need to fight of bandits that spawn at the top of the map and run down to attack you. You also control a hero, but he is just like the regular Warcraft Paladin, I think some custom abilities could make at least him more interesting. The map is overall really simple and fun for a few minutes, but the map gets boring rather quick since you do basically the same things throughout the entire map. You should add some more things such as bosses and other things to make the map more interesting. I also suggest decreasing the size of both your army and the amount of enemies that spawn as your units are almost to many to control right now.
The terrain of the map was decent. The height variation was good but the map lacked tile variation and the entire map consisted of just desert, except for a road whose shape was really unnatural. You should also add a more doodads as there are only rocks and trees right now, cactus's and other environmental doodads would make the map look less empty. Perhaps adding a small oasis' would look good as well.
This map only had one cinematic but it was kinda simple and stiff. There was only one camera and no fade filters or anything like that at all. There was just a few transmissions and that camera I mentioned above. I suggest adding several cameras, fade filters and some movement to the cinematic to make it more interesting and less boring to watch.
I also found some minor things that should be looked into/fixed:
- The hero model's lacked a camera making the portrait look really bad.
- The icons of the archer unit and the hero weren't very fitting.
To conclude, the gameplay made this map rather boring to play and the empty terrain wasn't so interesting either. The intro cinematic was too stiff which made it rather boring to watch. All in all, the idea behind this map was kinda good, the execution, however, was not enough.
Voted for
disapproval with a 2/5 (Lacking) rating.