Hi guys from the Hive. Yeap, new guy around.
I know there is a thread about this out there, but not much luck past days.
Anyway, i'll really be glad if someone help me with this:
I need a trigger where the unit (footman, for example) gain abilities after especific number of Hits given (100 hits given=critical hit, 150 hits given=evasion) something customizable for every unit (knight: 120 hits given=critical hit, captain: 130 hits given=inner fire)
I saw a system where, after number of hits taken, armor incresed (20 hits taken= +0.5armor, 40 hits taken= +0.5armor) and same with atacks (35 hits given= +1 damage, 70 hits given= +1 damage, etc...) and If you can give me triggers for that would be aweeesoome. I have very basic knowledge about triggers (not say about JASS, cause sux harder ) but I'll be glad if somewhat can help me with that And Yes, im trying to make a map where every unit would be able to be better after fights! you know, like being veterans and that stuff, 'cause after some fights you are not the same as recruits, right? Exp per Hit given and taken, for more defense, more atack, and more Skills with every fight!
Sorry for my english (not first language) and i'll give Rep+ if you tell me how i'm newbie around remember? thanks!
I know there is a thread about this out there, but not much luck past days.
Anyway, i'll really be glad if someone help me with this:
I need a trigger where the unit (footman, for example) gain abilities after especific number of Hits given (100 hits given=critical hit, 150 hits given=evasion) something customizable for every unit (knight: 120 hits given=critical hit, captain: 130 hits given=inner fire)
I saw a system where, after number of hits taken, armor incresed (20 hits taken= +0.5armor, 40 hits taken= +0.5armor) and same with atacks (35 hits given= +1 damage, 70 hits given= +1 damage, etc...) and If you can give me triggers for that would be aweeesoome. I have very basic knowledge about triggers (not say about JASS, cause sux harder ) but I'll be glad if somewhat can help me with that And Yes, im trying to make a map where every unit would be able to be better after fights! you know, like being veterans and that stuff, 'cause after some fights you are not the same as recruits, right? Exp per Hit given and taken, for more defense, more atack, and more Skills with every fight!
Sorry for my english (not first language) and i'll give Rep+ if you tell me how i'm newbie around remember? thanks!