• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Campaign] Exodus

Status
Not open for further replies.
Level 23
Joined
Apr 5, 2012
Messages
1,841
ip5p9z.png


eiksbc.png

Campaign originated created by: Macielos;
and will be edited by me!

Link for the past version: Exodus.

2qxas6h.jpg


---




1zxtamf.png



The Exodus is an alternative story of Warcraft III: Frozen Throne that takes place at the same time as the undead campaign from the expansion. Command the Human Alliance that deals with the invincible power of the Undead Scourge and the Forsaken in 7 chapters, including urban warfare, building bases, escorting caravans and many more challenges similar to those you've experienced in RoC and TFT campaigns. Fight in places known from Warcraft III and WoW, like Dalaran, City of Lordaeron and Shadowfang Keep.



---


vdo74x.png




28arn7r.jpg

25po9on.jpg

90n6eu.jpg

301eomf.jpg




10xvq79.jpg

20jjr09.jpg

291nad5.jpg

2vb4zlv.jpg

16bbksk.jpg

6gcsya.jpg

35ncvmf.jpg





2ahy7ud.jpg

2kn2h5.jpg

2rfemg0.jpg

2sbjwj4.jpg

29gfn1w.jpg




hw0inr.jpg

ev2c21.jpg

2cxvybc.jpg

swpk09.jpg




10zp88z.jpg

1zbgqd0.jpg

kd96o7.jpg

2unwz02.jpg

aczwi1.jpg

33eps77.jpg

 
Last edited:
Well here we are again at the development forum (again) xD

Right now I can only say this: Damn you for remaking other campaigns! ;)

I heard that you changed some character models in the mean time, good choice, as for the dialogues, well they're good. I hope you'll change the terrain and story a bit.
Edit: I don't care if you use Blizz cliffs as long as the terrain is nice :)

Have fun Forsakie :>
 
Level 12
Joined
May 11, 2014
Messages
1,257
Yeah is good that forsaken want to remake this campaign but 3 projects is a bit too much
 
Level 23
Joined
Apr 5, 2012
Messages
1,841
Thanks all! Well, I will be remaking this campaign, because I always thought that this one could be improved; it's really good already, but something looks amiss. The heroes will be just a bit changed in some aspect, in model/skin and their spells! :)

All the suggestion is welcome since the campaign have a past version, this can help me in what I can improve/chance in the campaign.

@Heinvers;
Thank you, and it will be done! :)
@Yousef;
Sure!
 
Level 23
Joined
Apr 5, 2012
Messages
1,841
The first thing that comes to my mind is the AI. I'm unsure if it's still like that, but the Forsaken AIs all used Dreadlords as heroes as far as I remember.
I don't think this fits very much. Maybe replace them with Dark Rangers or with completely new heroes?

Yep, I will change it as well as the building, that map will be really reworked! :)
 
Level 12
Joined
May 11, 2014
Messages
1,257
For the Forsaken you can add an abomination hero Zagtumb the Decayer , a powerfull hero not very smart but strong and the forsaken manipulate him . Also how about to add a new hero for humans : Barodius OrcsFear , a veteran who fought in the first and second war and now is ready to smash the undeads , very strong and a little crazy , he fight anywhere , anytime .
 
Level 12
Joined
May 11, 2014
Messages
1,257
Well if you are interesting , i have the spells : Axe of Horrors (a powerfull single attack ) , Poisoned Breath (a wave attack who dead damage in a line and also deal damage over time ) , Agony aura (the abomination dont feel the pain so this passive ability permanently increese his armore ) and ultimate : Implosion (in the cost of his life he unleash a terrible explozion )
 
Hydromancer, I really would like to replace. I'm still thinking, but if you had some idea. xD

I would change his spells but leave the unit more or less the same, crushing wave is OP. You could also add Paladin units like Knights of the Silver Hand, survivors who Arthas missed. Also, will you be making the Elves High elves or Blood Elves?

Also, I'd change Reynart Alinthor's model to one of these, they're a bit more fitting but will need a hero glow:
http://www.hiveworkshop.com/forums/models-530/guard-191052/?prev=search=Royal%20Guard&d=list&r=20
http://www.hiveworkshop.com/forums/...?prev=search=Royal%20Guard&r=20&d=list&page=2
 
Level 23
Joined
Apr 5, 2012
Messages
1,841
I will just edit the current units tech-tree (Like change the name/model/skin/spell), but for the knight, it will have something different. :)

Edit:

I would change his spells but leave the unit more or less the same, crushing wave is OP. You could also add Paladin units like Knights of the Silver Hand, survivors who Arthas missed. Also, will you be making the Elves High elves or Blood Elves?

Maybe I could add a Paladin, I also thought this, but I'm not sure; about the Elves, won't have elves in the campaign, just the hero itself. :)
 
Level 23
Joined
Apr 5, 2012
Messages
1,841
Oh well that's what I meant will Eldrin be a Blood Elf as he is now or a High Elf. I was trying to think about it in lore terms and I don't know if the Blood Elves would have left or whether there would be any High Elves in the remnants of Garithos' army.

He will be a High Elf, He is a diplomatic send by Jaina Proudmoore to save the remnants Alliance in Lordaeron (I think he is a high elf in the current version as well). About that model suggestion for Reynart Alinthor; I won't change his model, I like the current one.


Just started chapter two, it will have a lot of work to do in the terrain this time! :)

Edit: Sorry for the late reply Heinvers! Well, I don't want to use the sorceress model, but I could replace the unit as Enchanter.
 
Level 11
Joined
Jul 19, 2011
Messages
602
Just for your knowledge, sometimes when I play this mission it bugs out and it wont finish after I have completed the quests,
 
Status
Not open for further replies.
Top