- Joined
- Jul 28, 2024
- Messages
- 222
if i have several
EVENT_UNIT_DAMAGING
modules/listeners in my code can i somehow control which will be the first and which will be the last?
I change amount of damage in one and i want to use already updated damage in another
EVENT_UNIT_DAMAGING
modules/listeners in my code can i somehow control which will be the first and which will be the last?
I change amount of damage in one and i want to use already updated damage in another