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Error when using the "Rocks" model!?

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Level 9
Joined
Apr 19, 2011
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447
Hi.

I don't know why, but it seems that I can't use the Blizzard "Rocks" model, being the only exception the original doodads the Object Editor has.
For example, I created a new destructible, and asigned it the "Rocks" model (See the [Cap01] attached picture).
Then, I tried to put the model in the map. See the [Cap02] picture. That's the result.

:goblin_wtf:

If I try to asign the "Rocks" model to ANY other destructible/doodad, this is what I get. I want to know how can I fix this. I really need to use this model. I have already used it trough all the map, and it would look odd if I suddenly use a different rock model.

Regards
 

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  • Cap02.jpg
    Cap02.jpg
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Level 9
Joined
Apr 19, 2011
Messages
447
Wow, it worked!
I set the correct number of variations, and the problem dissappeared. So that's why it wasn't working...
I didn't think that the variations could be the problem. Anyway, thank you very much!
Problem solved.

Regards
 
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