- Joined
- Jul 3, 2010
- Messages
- 240
I'm not sure where else to post this but is anyone else getting the following error when trying to use Fingolfin's Blender plugin to import an .MDL file?
Traceback (most recent call last):
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\operators\WAR3_OT_import_mdl.py", line 44, in execute
import_mdl.load(self, context, settings, filepath=filepath)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 709, in load
parser.parse(model)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 697, in parse
self.parse_token(token, values)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 680, in parse_token
self.parse_particle_emitter_2(data[0].rsplit(' ', 1)[0].strip('" '))
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 336, in parse_particle_emitter_2
if self.parse_node(emitter, token, values):
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 197, in parse_node
node.visibility = self.parse_animation(token, frame_count)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 147, in parse_animation
value = parse_vector(values[0], True)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 22, in parse_vector
return tuple(map(lambda x: int(x) if as_int else float(x), values))
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 22, in <lambda>
return tuple(map(lambda x: int(x) if as_int else float(x), values))
ValueError: invalid literal for int() with base 10: '0.000000'
Traceback (most recent call last):
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\operators\WAR3_OT_import_mdl.py", line 44, in execute
import_mdl.load(self, context, settings, filepath=filepath)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 709, in load
parser.parse(model)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 697, in parse
self.parse_token(token, values)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 680, in parse_token
self.parse_particle_emitter_2(data[0].rsplit(' ', 1)[0].strip('" '))
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 336, in parse_particle_emitter_2
if self.parse_node(emitter, token, values):
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 197, in parse_node
node.visibility = self.parse_animation(token, frame_count)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 147, in parse_animation
value = parse_vector(values[0], True)
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 22, in parse_vector
return tuple(map(lambda x: int(x) if as_int else float(x), values))
File "C:\Users\Derek Hendrickson\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\export_mdl\import_mdl.py", line 22, in <lambda>
return tuple(map(lambda x: int(x) if as_int else float(x), values))
ValueError: invalid literal for int() with base 10: '0.000000'



