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[Crash] ERR: path component index out of bounds

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Jul 13, 2012
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Hello! I really need help in solving this issue that exists on the map.

Details: Usually while the map is loading, a player desyncs from the game (usually the host), sometimes they are headed to the scoreboard screen (mostly this), while some just crash right away. This often happens. (ingame desyncs never happen, only on map load)

When I gathered all crash files from different players, they all produced this common error of ERR: path component index out of bounds

I included all crash logs below, really need to resolve this
 

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Level 4
Joined
Jul 13, 2012
Messages
86
Tried to sanity check every model my map uses and removed all those who have red warnings. For map initialization, are there any functions that I should avoid using there? Mostly are GUI so I don't worry that much
 
So usually this means that a file path (including file extension) was entered incorrectly somewhere in your map. Like for example, if you put .mdl at the end of a file that's supposed to be a .blp instead. However, this may not always be the cause, as I'm dealing with it right now in a map where all of my file extensions are squeaky clean :')
 
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